/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "scriptapi.h" #include "scriptapi_node.h" #include "util/pointedthing.h" #include "script.h" #include "scriptapi_common.h" #include "scriptapi_types.h" #include "scriptapi_item.h" #include "scriptapi_object.h" struct EnumString es_DrawType[] = { {NDT_NORMAL, "normal"}, {NDT_AIRLIKE, "airlike"}, {NDT_LIQUID, "liquid"}, {NDT_FLOWINGLIQUID, "flowingliquid"}, {NDT_GLASSLIKE, "glasslike"}, {NDT_ALLFACES, "allfaces"}, {NDT_ALLFACES_OPTIONAL, "allfaces_optional"}, {NDT_TORCHLIKE, "torchlike"}, {NDT_SIGNLIKE, "signlike"}, {NDT_PLANTLIKE, "plantlike"}, {NDT_FENCELIKE, "fencelike"}, {NDT_RAILLIKE, "raillike"}, {NDT_NODEBOX, "nodebox"}, {0, NULL}, }; struct EnumString es_ContentParamType[] = { {CPT_NONE, "none"}, {CPT_LIGHT, "light"}, {0, NULL}, }; struct EnumString es_ContentParamType2[] = { {CPT2_NONE, "none"}, {CPT2_FULL, "full"}, {CPT2_FLOWINGLIQUID, "flowingliquid"}, {CPT2_FACEDIR, "facedir"}, {CPT2_WALLMOUNTED, "wallmounted"}, {0, NULL}, }; struct EnumString es_LiquidType[] = { {LIQUID_NONE, "none"}, {LIQUID_FLOWING, "flowing"}, {LIQUID_SOURCE, "source"}, {0, NULL}, }; struct EnumString es_NodeBoxType[] = { {NODEBOX_REGULAR, "regular"}, {NODEBOX_FIXED, "fixed"}, {NODEBOX_WALLMOUNTED, "wallmounted"}, {0, NULL}, }; bool scriptapi_node_on_punch(lua_State *L, v3s16 p, MapNode node, ServerActiveObject *puncher) { realitycheck(L); assert(lua_checkstack(L, 20)); StackUnroller stack_unroller(L); INodeDefManager *ndef = get_server(L)->ndef(); // Push callback function on stack if(!get_item_callback(L, ndef->get(node).name.c_str(), "on_punch")) return false; // Call function push_v3s16(L, p); pushnode(L, node, ndef); objectref_get_or_create(L, puncher); if(lua_pcall(L, 3, 0, 0)) script_error(L, "error: %s", lua_tostring(L, -1)); return true; } bool scriptapi_node_on_dig(lua_State *L, v3s16 p, MapNode node, ServerActiveObject *digger) { realitycheck(L); assert(lua_checkstack(L, 20)); StackUnroller stack_unroller(L); INodeDefManager *ndef = get_server(L)->ndef(); // Push callback function on stack if(!get_item_callback(L, ndef->get(node).name.c_str(), "on_dig")) return false; // Call function push_v3s16(L, p); pushnode(L, node, ndef); objectref_get_or_create(L, digger); if(lua_pcall(L, 3, 0, 0)) script_error(L, "error: %s", lua_tostring(L, -1)); return true; } void scriptapi_node_on_construct(lua_State *L, v3s16 p, MapNode node) { realitycheck(L); assert(lua_checkstack(L, 20)); StackUnroller stack_unroller(L); INodeDefManager *ndef = get_server(L)->ndef(); // Push callback function on stack if(!get_item_callback(L, ndef->get(node).name.c_str(), "on_construct")) return; // Call function push_v3s16(L, p); if(lua_pcall(L, 1, 0, 0)) script_error(L, "error: %s", lua_tostring(L, -1)); } void scriptapi_node_on_destruct(lua_State *L, v3s16 p, MapNode node) { realitycheck(L); assert(lua_checkstack(L, 20)); StackUnroller stack_unroller(L); INodeDefManager *ndef = get_server(L)->ndef(); // Push callback function on stack if(!get_item_callback(L, ndef->get(node).name.c_str(), "on_destruct")) return; // Call function push_v3s16(L, p); if(lua_pcall(L, 1, 0, 0)) script_error(L, "error: %s", lua_tostring(L, -1)); } void scriptapi_node_after_destruct(lua_State *L, v3s16 p, MapNode node) { realitycheck(L); assert(lua_checkstack(L, 20)); StackUnroller stack_unroller(L); INodeDefManager *ndef = get_server(L)->ndef(); // Push callback function on stack if(!get_item_callback(L, ndef->get(node).name.c_str(), "after_destruct")) return; // Call function push_v3s16(L, p); pushnode(L, node, ndef); if(lua_pcall(L, 2, 0, 0)) script_error(L, "error: %s", lua_tostring(L, -1)); } bool scriptapi_node_on_timer(lua_State *L, v3s16 p, MapNode node, f32 dtime) { realitycheck(L); assert(lua_checkstack(L, 20)); StackUnroller stack_unroller(L); INodeDefManager *ndef = get_server(L)->ndef(); // Push callback function on stack if(!get_item_callback(L, ndef->get(node).name.c_str(), "on_timer")) return false; // Call function push_v3s16(L, p); lua_pushnumber(L,dtime); if(lua_pcall(L, 2, 1, 0)) script_error(L, "error: %s", lua_tostring(L, -1)); if((bool)lua_isboolean(L,-1) && (bool)lua_toboolean(L,-1) == true) return true; return false; } void scriptapi_node_on_receive_fields(lua_State *L, v3s16 p, const std::string &formname, const std::map &fields, ServerActiveObject *sender) { realitycheck(L); assert(lua_checkstack(L, 20)); StackUnroller stack_unroller(L); INodeDefManager *ndef = get_server(L)->ndef(); // If node doesn't exist, we don't know what callback to call MapNode node = get_env(L)->getMap().getNodeNoEx(p); if(node.getContent() == CONTENT_IGNORE) return; // Push callback function on stack if(!get_item_callback(L, ndef->get(node).name.c_str(), "on_receive_fields")) return; // Call function // param 1 push_v3s16(L, p); // param 2 lua_pushstring(L, formname.c_str()); // param 3 lua_newtable(L); for(std::map::const_iterator i = fields.begin(); i != fields.end(); i++){ const std::string &name = i->first; const std::string &value = i->second; lua_pushstring(L, name.c_str()); lua_pushlstring(L, value.c_str(), value.size()); lua_settable(L, -3); } // param 4 objectref_get_or_create(L, sender); if(lua_pcall(L, 4, 0, 0)) script_error(L, "error: %s", lua_tostring(L, -1)); }