/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef LUAAPI_H_ #define LUAAPI_H_ class ModApiBasic : public ModApiBase { public: ModApiBasic(); bool Initialize(lua_State* L,int top); private: // debug(text) // Writes a line to dstream static int l_debug(lua_State *L); // log([level,] text) // Writes a line to the logger. // The one-argument version logs to infostream. // The two-argument version accept a log level: error, action, info, or verbose. static int l_log(lua_State *L); // request_shutdown() static int l_request_shutdown(lua_State *L); // get_server_status() static int l_get_server_status(lua_State *L); // register_biome({lots of stuff}) static int l_register_biome(lua_State *L); // setting_set(name, value) static int l_setting_set(lua_State *L); // setting_get(name) static int l_setting_get(lua_State *L); // setting_getbool(name) static int l_setting_getbool(lua_State *L); // setting_save() static int l_setting_save(lua_State *L); // chat_send_all(text) static int l_chat_send_all(lua_State *L); // chat_send_player(name, text) static int l_chat_send_player(lua_State *L); // get_player_privs(name, text) static int l_get_player_privs(lua_State *L); // get_player_ip() static int l_get_player_ip(lua_State *L); // get_ban_list() static int l_get_ban_list(lua_State *L); // get_ban_description() static int l_get_ban_description(lua_State *L); // ban_player() static int l_ban_player(lua_State *L); // unban_player_or_ip() static int l_unban_player_or_ip(lua_State *L); // show_formspec(playername,formname,formspec) static int l_show_formspec(lua_State *L); // get_dig_params(groups, tool_capabilities[, time_from_last_punch]) static int l_get_dig_params(lua_State *L); // get_hit_params(groups, tool_capabilities[, time_from_last_punch]) static int l_get_hit_params(lua_State *L); // get_current_modname() static int l_get_current_modname(lua_State *L); // get_modpath(modname) static int l_get_modpath(lua_State *L); // get_modnames() // the returned list is sorted alphabetically for you static int l_get_modnames(lua_State *L); // get_worldpath() static int l_get_worldpath(lua_State *L); // sound_play(spec, parameters) static int l_sound_play(lua_State *L); // sound_stop(handle) static int l_sound_stop(lua_State *L); // is_singleplayer() static int l_is_singleplayer(lua_State *L); // get_password_hash(name, raw_password) static int l_get_password_hash(lua_State *L); // notify_authentication_modified(name) static int l_notify_authentication_modified(lua_State *L); // rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds static int l_rollback_get_last_node_actor(lua_State *L); // rollback_revert_actions_by(actor, seconds) -> bool, log messages static int l_rollback_revert_actions_by(lua_State *L); // register_ore(oredesc) static int l_register_ore(lua_State *L); // register_decoration(deco) static int l_register_decoration(lua_State *L); // create_schematic(p1, p2, filename) static int l_create_schematic(lua_State *L); // place_schematic(p, filename) static int l_place_schematic(lua_State *L); static struct EnumString es_OreType[]; static struct EnumString es_DecorationType[]; }; #endif /* LUAAPI_H_ */