/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "cpp_api/s_base.h" #include "cpp_api/s_internal.h" #include "lua_api/l_object.h" #include "serverobject.h" #include "debug.h" #include "filesys.h" #include "log.h" #include "mods.h" #include "util/string.h" extern "C" { #include "lualib.h" #if USE_LUAJIT #include "luajit.h" #endif } #include #include class ModNameStorer { private: lua_State *L; public: ModNameStorer(lua_State *L_, const std::string &modname): L(L_) { // Store current modname in registry lua_pushstring(L, modname.c_str()); lua_setfield(L, LUA_REGISTRYINDEX, "current_modname"); } ~ModNameStorer() { // Clear current modname in registry lua_pushnil(L); lua_setfield(L, LUA_REGISTRYINDEX, "current_modname"); } }; /* ScriptApiBase */ ScriptApiBase::ScriptApiBase() { #ifdef SCRIPTAPI_LOCK_DEBUG m_locked = false; #endif m_luastack = luaL_newstate(); assert(m_luastack); luaL_openlibs(m_luastack); // Add and save an error handler lua_pushcfunction(m_luastack, script_error_handler); m_errorhandler = lua_gettop(m_luastack); // Make the ScriptApiBase* accessible to ModApiBase lua_pushlightuserdata(m_luastack, this); lua_setfield(m_luastack, LUA_REGISTRYINDEX, "scriptapi"); // If we are using LuaJIT add a C++ wrapper function to catch // exceptions thrown in Lua -> C++ calls #if USE_LUAJIT lua_pushlightuserdata(m_luastack, (void*) script_exception_wrapper); luaJIT_setmode(m_luastack, -1, LUAJIT_MODE_WRAPCFUNC | LUAJIT_MODE_ON); lua_pop(m_luastack, 1); #endif // Add basic globals lua_newtable(m_luastack); lua_setglobal(m_luastack, "core"); lua_pushstring(m_luastack, DIR_DELIM); lua_setglobal(m_luastack, "DIR_DELIM"); m_server = NULL; m_environment = NULL; m_guiengine = NULL; } ScriptApiBase::~ScriptApiBase() { lua_close(m_luastack); } bool ScriptApiBase::loadMod(const std::string &scriptpath, const std::string &modname) { ModNameStorer modnamestorer(getStack(), modname); if (!string_allowed(modname, MODNAME_ALLOWED_CHARS)) { errorstream<<"Error loading mod \""<= 30){ dstream<<"Stack is over 30:"<getId()); // Push id lua_pushvalue(L, object); // Copy object to top of stack lua_settable(L, objectstable); } void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj) { SCRIPTAPI_PRECHECKHEADER //infostream<<"scriptapi_rm_object_reference: id="<getId()<getId()); // Push id lua_gettable(L, objectstable); // Set object reference to NULL ObjectRef::set_null(L); lua_pop(L, 1); // pop object // Set object_refs[id] = nil lua_pushnumber(L, cobj->getId()); // Push id lua_pushnil(L); lua_settable(L, objectstable); } // Creates a new anonymous reference if cobj=NULL or id=0 void ScriptApiBase::objectrefGetOrCreate( ServerActiveObject *cobj) { lua_State *L = getStack(); if(cobj == NULL || cobj->getId() == 0){ ObjectRef::create(L, cobj); } else { objectrefGet(cobj->getId()); } } void ScriptApiBase::objectrefGet(u16 id) { lua_State *L = getStack(); // Get core.object_refs[i] lua_getglobal(L, "core"); lua_getfield(L, -1, "object_refs"); luaL_checktype(L, -1, LUA_TTABLE); lua_pushnumber(L, id); lua_gettable(L, -2); lua_remove(L, -2); // object_refs lua_remove(L, -2); // core }