/* Minetest-c55 Copyright (C) 2011 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef SCRIPTAPI_HEADER #define SCRIPTAPI_HEADER #include "irrlichttypes.h" #include class Server; class ServerEnvironment; class ServerActiveObject; typedef struct lua_State lua_State; struct LuaEntityProperties; void scriptapi_export(lua_State *L, Server *server); void scriptapi_add_environment(lua_State *L, ServerEnvironment *env); void scriptapi_add_object_reference(lua_State *L, ServerActiveObject *cobj); void scriptapi_rm_object_reference(lua_State *L, ServerActiveObject *cobj); void scriptapi_luaentity_add(lua_State *L, u16 id, const char *name, const char *init_state); void scriptapi_luaentity_rm(lua_State *L, u16 id); std::string scriptapi_luaentity_get_state(lua_State *L, u16 id); void scriptapi_luaentity_get_properties(lua_State *L, u16 id, LuaEntityProperties *prop); void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime); void scriptapi_luaentity_rightclick_player(lua_State *L, u16 id, const char *playername); #endif