/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef S_BASE_H_ #define S_BASE_H_ #include #include "irrlichttypes.h" #include "jmutex.h" #include "jmutexautolock.h" #include "common/c_types.h" #include "debug.h" #define LOCK_DEBUG class Server; class Environment; class ServerActiveObject; class LuaABM; class InvRef; class ModApiBase; class ModApiEnvMod; class ObjectRef; class NodeMetaRef; /* definitions */ // What scriptapi_run_callbacks does with the return values of callbacks. // Regardless of the mode, if only one callback is defined, // its return value is the total return value. // Modes only affect the case where 0 or >= 2 callbacks are defined. enum RunCallbacksMode { // Returns the return value of the first callback // Returns nil if list of callbacks is empty RUN_CALLBACKS_MODE_FIRST, // Returns the return value of the last callback // Returns nil if list of callbacks is empty RUN_CALLBACKS_MODE_LAST, // If any callback returns a false value, the first such is returned // Otherwise, the first callback's return value (trueish) is returned // Returns true if list of callbacks is empty RUN_CALLBACKS_MODE_AND, // Like above, but stops calling callbacks (short circuit) // after seeing the first false value RUN_CALLBACKS_MODE_AND_SC, // If any callback returns a true value, the first such is returned // Otherwise, the first callback's return value (falseish) is returned // Returns false if list of callbacks is empty RUN_CALLBACKS_MODE_OR, // Like above, but stops calling callbacks (short circuit) // after seeing the first true value RUN_CALLBACKS_MODE_OR_SC, // Note: "a true value" and "a false value" refer to values that // are converted by lua_toboolean to true or false, respectively. }; class ScriptApiBase { public: /* object */ void addObjectReference(ServerActiveObject *cobj); void removeObjectReference(ServerActiveObject *cobj); ScriptApiBase(); protected: friend class LuaABM; friend class InvRef; friend class ObjectRef; friend class NodeMetaRef; friend class ModApiBase; friend class ModApiEnvMod; inline lua_State* getStack() { return m_luastack; } bool setStack(lua_State* stack) { if (m_luastack == 0) { m_luastack = stack; return true; } return false; } void realityCheck(); void scriptError(const char *fmt, ...); void stackDump(std::ostream &o); void runCallbacks(int nargs,RunCallbacksMode mode); inline Server* getServer() { return m_server; } void setServer(Server* server) { m_server = server; } Environment* getEnv() { return m_environment; } void setEnv(Environment* env) { m_environment = env; } void objectrefGetOrCreate(ServerActiveObject *cobj); void objectrefGet(u16 id); JMutex m_luastackmutex; #ifdef LOCK_DEBUG bool m_locked; #endif private: lua_State* m_luastack; Server* m_server; Environment* m_environment; }; #ifdef LOCK_DEBUG class LockChecker { public: LockChecker(bool* variable) { assert(*variable == false); m_variable = variable; *m_variable = true; } ~LockChecker() { *m_variable = false; } private: bool* m_variable; }; #define LOCK_CHECK LockChecker(&(this->m_locked)) #else #define LOCK_CHECK while(0) #endif #define LUA_STACK_AUTOLOCK JMutexAutoLock(this->m_luastackmutex) #define SCRIPTAPI_PRECHECKHEADER \ LUA_STACK_AUTOLOCK; \ LOCK_CHECK; \ realityCheck(); \ lua_State *L = getStack(); \ assert(lua_checkstack(L, 20)); \ StackUnroller stack_unroller(L); #define PLAYER_TO_SA(p) p->getEnv()->getScriptIface() #define ENV_TO_SA(env) env->getScriptIface() #define SERVER_TO_SA(srv) srv->getScriptIface() #endif /* S_BASE_H_ */