/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include #include #include #include #include "content/mods.h" #include "filesys.h" #include "log.h" #include "content/subgames.h" #include "settings.h" #include "porting.h" #include "convert_json.h" bool parseDependsString(std::string &dep, std::unordered_set &symbols) { dep = trim(dep); symbols.clear(); size_t pos = dep.size(); while (pos > 0 && !string_allowed(dep.substr(pos - 1, 1), MODNAME_ALLOWED_CHARS)) { // last character is a symbol, not part of the modname symbols.insert(dep[pos - 1]); --pos; } dep = trim(dep.substr(0, pos)); return !dep.empty(); } void parseModContents(ModSpec &spec) { // NOTE: this function works in mutual recursion with getModsInPath Settings info; info.readConfigFile((spec.path + DIR_DELIM + "mod.conf").c_str()); if (info.exists("name")) spec.name = info.get("name"); if (info.exists("author")) spec.author = info.get("author"); if (info.exists("release")) spec.release = info.getS32("release"); spec.depends.clear(); spec.optdepends.clear(); spec.is_modpack = false; spec.modpack_content.clear(); // Handle modpacks (defined by containing modpack.txt) std::ifstream modpack_is((spec.path + DIR_DELIM + "modpack.txt").c_str()); std::ifstream modpack2_is((spec.path + DIR_DELIM + "modpack.conf").c_str()); if (modpack_is.good() || modpack2_is.good()) { if (modpack_is.good()) modpack_is.close(); if (modpack2_is.good()) modpack2_is.close(); spec.is_modpack = true; spec.modpack_content = getModsInPath(spec.path, true); } else { // Attempt to load dependencies from mod.conf bool mod_conf_has_depends = false; if (info.exists("depends")) { mod_conf_has_depends = true; std::string dep = info.get("depends"); // clang-format off dep.erase(std::remove_if(dep.begin(), dep.end(), static_cast(&std::isspace)), dep.end()); // clang-format on for (const auto &dependency : str_split(dep, ',')) { spec.depends.insert(dependency); } } if (info.exists("optional_depends")) { mod_conf_has_depends = true; std::string dep = info.get("optional_depends"); // clang-format off dep.erase(std::remove_if(dep.begin(), dep.end(), static_cast(&std::isspace)), dep.end()); // clang-format on for (const auto &dependency : str_split(dep, ',')) { spec.optdepends.insert(dependency); } } // Fallback to depends.txt if (!mod_conf_has_depends) { std::vector dependencies; std::ifstream is((spec.path + DIR_DELIM + "depends.txt").c_str()); while (is.good()) { std::string dep; std::getline(is, dep); dependencies.push_back(dep); } for (auto &dependency : dependencies) { std::unordered_set symbols; if (parseDependsString(dependency, symbols)) { if (symbols.count('?') != 0) { spec.optdepends.insert(dependency); } else { spec.depends.insert(dependency); } } } } if (info.exists("description")) { spec.desc = info.get("description"); } else { std::ifstream is((spec.path + DIR_DELIM + "description.txt") .c_str()); spec.desc = std::string((std::istreambuf_iterator(is)), std::istreambuf_iterator()); } } } std::map getModsInPath( const std::string &path, bool part_of_modpack) { // NOTE: this function works in mutual recursion with parseModContents std::map result; std::vector dirlist = fs::GetDirListing(path); std::string modpath; for (const fs::DirListNode &dln : dirlist) { if (!dln.dir) continue; const std::string &modname = dln.name; // Ignore all directories beginning with a ".", especially // VCS directories like ".git" or ".svn" if (modname[0] == '.') continue; modpath.clear(); modpath.append(path).append(DIR_DELIM).append(modname); ModSpec spec(modname, modpath, part_of_modpack); parseModContents(spec); result.insert(std::make_pair(modname, spec)); } return result; } std::vector flattenMods(std::map mods) { std::vector result; for (const auto &it : mods) { const ModSpec &mod = it.second; if (mod.is_modpack) { std::vector content = flattenMods(mod.modpack_content); result.reserve(result.size() + content.size()); result.insert(result.end(), content.begin(), content.end()); } else // not a modpack { result.push_back(mod); } } return result; } ModConfiguration::ModConfiguration(const std::string &worldpath) { } void ModConfiguration::printUnsatisfiedModsError() const { for (const ModSpec &mod : m_unsatisfied_mods) { errorstream << "mod \"" << mod.name << "\" has unsatisfied dependencies: "; for (const std::string &unsatisfied_depend : mod.unsatisfied_depends) errorstream << " \"" << unsatisfied_depend << "\""; errorstream << std::endl; } } void ModConfiguration::addModsInPath(const std::string &path) { addMods(flattenMods(getModsInPath(path))); } void ModConfiguration::addMods(const std::vector &new_mods) { // Maintain a map of all existing m_unsatisfied_mods. // Keys are mod names and values are indices into m_unsatisfied_mods. std::map existing_mods; for (u32 i = 0; i < m_unsatisfied_mods.size(); ++i) { existing_mods[m_unsatisfied_mods[i].name] = i; } // Add new mods for (int want_from_modpack = 1; want_from_modpack >= 0; --want_from_modpack) { // First iteration: // Add all the mods that come from modpacks // Second iteration: // Add all the mods that didn't come from modpacks std::set seen_this_iteration; for (const ModSpec &mod : new_mods) { if (mod.part_of_modpack != (bool)want_from_modpack) continue; if (existing_mods.count(mod.name) == 0) { // GOOD CASE: completely new mod. m_unsatisfied_mods.push_back(mod); existing_mods[mod.name] = m_unsatisfied_mods.size() - 1; } else if (seen_this_iteration.count(mod.name) == 0) { // BAD CASE: name conflict in different levels. u32 oldindex = existing_mods[mod.name]; const ModSpec &oldmod = m_unsatisfied_mods[oldindex]; warningstream << "Mod name conflict detected: \"" << mod.name << "\"" << std::endl << "Will not load: " << oldmod.path << std::endl << "Overridden by: " << mod.path << std::endl; m_unsatisfied_mods[oldindex] = mod; // If there was a "VERY BAD CASE" name conflict // in an earlier level, ignore it. m_name_conflicts.erase(mod.name); } else { // VERY BAD CASE: name conflict in the same level. u32 oldindex = existing_mods[mod.name]; const ModSpec &oldmod = m_unsatisfied_mods[oldindex]; warningstream << "Mod name conflict detected: \"" << mod.name << "\"" << std::endl << "Will not load: " << oldmod.path << std::endl << "Will not load: " << mod.path << std::endl; m_unsatisfied_mods[oldindex] = mod; m_name_conflicts.insert(mod.name); } seen_this_iteration.insert(mod.name); } } } void ModConfiguration::addModsFromConfig( const std::string &settings_path, const std::set &mods) { Settings conf; std::set load_mod_names; conf.readConfigFile(settings_path.c_str()); std::vector names = conf.getNames(); for (const std::string &name : names) { if (name.compare(0, 9, "load_mod_") == 0 && conf.get(name) != "false" && conf.get(name) != "nil") load_mod_names.insert(name.substr(9)); } std::vector addon_mods; for (const std::string &i : mods) { std::vector addon_mods_in_path = flattenMods(getModsInPath(i)); for (std::vector::const_iterator it = addon_mods_in_path.begin(); it != addon_mods_in_path.end(); ++it) { const ModSpec &mod = *it; if (load_mod_names.count(mod.name) != 0) addon_mods.push_back(mod); else conf.setBool("load_mod_" + mod.name, false); } } conf.updateConfigFile(settings_path.c_str()); addMods(addon_mods); checkConflictsAndDeps(); // complain about mods declared to be loaded, but not found for (const ModSpec &addon_mod : addon_mods) load_mod_names.erase(addon_mod.name); std::vector unsatisfiedMods = getUnsatisfiedMods(); for (const ModSpec &unsatisfiedMod : unsatisfiedMods) load_mod_names.erase(unsatisfiedMod.name); if (!load_mod_names.empty()) { errorstream << "The following mods could not be found:"; for (const std::string &mod : load_mod_names) errorstream << " \"" << mod << "\""; errorstream << std::endl; } } void ModConfiguration::checkConflictsAndDeps() { // report on name conflicts if (!m_name_conflicts.empty()) { std::string s = "Unresolved name conflicts for mods "; for (std::unordered_set::const_iterator it = m_name_conflicts.begin(); it != m_name_conflicts.end(); ++it) { if (it != m_name_conflicts.begin()) s += ", "; s += std::string("\"") + (*it) + "\""; } s += "."; throw ModError(s); } // get the mods in order resolveDependencies(); } void ModConfiguration::resolveDependencies() { // Step 1: Compile a list of the mod names we're working with std::set modnames; for (const ModSpec &mod : m_unsatisfied_mods) { modnames.insert(mod.name); } // Step 2: get dependencies (including optional dependencies) // of each mod, split mods into satisfied and unsatisfied std::list satisfied; std::list unsatisfied; for (ModSpec mod : m_unsatisfied_mods) { mod.unsatisfied_depends = mod.depends; // check which optional dependencies actually exist for (const std::string &optdep : mod.optdepends) { if (modnames.count(optdep) != 0) mod.unsatisfied_depends.insert(optdep); } // if a mod has no depends it is initially satisfied if (mod.unsatisfied_depends.empty()) satisfied.push_back(mod); else unsatisfied.push_back(mod); } // Step 3: mods without unmet dependencies can be appended to // the sorted list. while (!satisfied.empty()) { ModSpec mod = satisfied.back(); m_sorted_mods.push_back(mod); satisfied.pop_back(); for (auto it = unsatisfied.begin(); it != unsatisfied.end();) { ModSpec &mod2 = *it; mod2.unsatisfied_depends.erase(mod.name); if (mod2.unsatisfied_depends.empty()) { satisfied.push_back(mod2); it = unsatisfied.erase(it); } else { ++it; } } } // Step 4: write back list of unsatisfied mods m_unsatisfied_mods.assign(unsatisfied.begin(), unsatisfied.end()); } #ifndef SERVER ClientModConfiguration::ClientModConfiguration(const std::string &path) : ModConfiguration(path) { std::set paths; std::string path_user = porting::path_user + DIR_DELIM + "clientmods"; paths.insert(path); paths.insert(path_user); std::string settings_path = path_user + DIR_DELIM + "mods.conf"; addModsFromConfig(settings_path, paths); } #endif ModMetadata::ModMetadata(const std::string &mod_name) : m_mod_name(mod_name) { } void ModMetadata::clear() { Metadata::clear(); m_modified = true; } bool ModMetadata::save(const std::string &root_path) { Json::Value json; for (StringMap::const_iterator it = m_stringvars.begin(); it != m_stringvars.end(); ++it) { json[it->first] = it->second; } if (!fs::PathExists(root_path)) { if (!fs::CreateAllDirs(root_path)) { errorstream << "ModMetadata[" << m_mod_name << "]: Unable to save. '" << root_path << "' tree cannot be created." << std::endl; return false; } } else if (!fs::IsDir(root_path)) { errorstream << "ModMetadata[" << m_mod_name << "]: Unable to save. '" << root_path << "' is not a directory." << std::endl; return false; } bool w_ok = fs::safeWriteToFile( root_path + DIR_DELIM + m_mod_name, fastWriteJson(json)); if (w_ok) { m_modified = false; } else { errorstream << "ModMetadata[" << m_mod_name << "]: failed write file." << std::endl; } return w_ok; } bool ModMetadata::load(const std::string &root_path) { m_stringvars.clear(); std::ifstream is((root_path + DIR_DELIM + m_mod_name).c_str(), std::ios_base::binary); if (!is.good()) { return false; } Json::Value root; Json::CharReaderBuilder builder; builder.settings_["collectComments"] = false; std::string errs; if (!Json::parseFromStream(builder, is, &root, &errs)) { errorstream << "ModMetadata[" << m_mod_name << "]: failed read data " "(Json decoding failure). Message: " << errs << std::endl; return false; } const Json::Value::Members attr_list = root.getMemberNames(); for (const auto &it : attr_list) { Json::Value attr_value = root[it]; m_stringvars[it] = attr_value.asString(); } return true; } bool ModMetadata::setString(const std::string &name, const std::string &var) { m_modified = Metadata::setString(name, var); return m_modified; }