// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #pragma once #include "IGUIElement.h" namespace irr { namespace gui { //! GUI Check box interface. /** \par This element can create the following events of type EGUI_EVENT_TYPE: \li EGET_CHECKBOX_CHANGED */ class IGUICheckBox : public IGUIElement { public: //! constructor IGUICheckBox(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect rectangle) : IGUIElement(EGUIET_CHECK_BOX, environment, parent, id, rectangle) {} //! Set if box is checked. virtual void setChecked(bool checked) = 0; //! Returns true if box is checked. virtual bool isChecked() const = 0; //! Sets whether to draw the background virtual void setDrawBackground(bool draw) = 0; //! Checks if background drawing is enabled /** \return true if background drawing is enabled, false otherwise */ virtual bool isDrawBackgroundEnabled() const = 0; //! Sets whether to draw the border virtual void setDrawBorder(bool draw) = 0; //! Checks if border drawing is enabled /** \return true if border drawing is enabled, false otherwise */ virtual bool isDrawBorderEnabled() const = 0; }; } // end namespace gui } // end namespace irr