-- -- Aliases for map generator outputs -- -- ESSENTIAL node aliases -- Basic nodes minetest.register_alias("mapgen_stone", "basenodes:stone") minetest.register_alias("mapgen_water_source", "basenodes:water_source") minetest.register_alias("mapgen_river_water_source", "basenodes:river_water_source") -- Additional essential aliases for v6 minetest.register_alias("mapgen_lava_source", "basenodes:lava_source") minetest.register_alias("mapgen_dirt", "basenodes:dirt") minetest.register_alias("mapgen_dirt_with_grass", "basenodes:dirt_with_grass") minetest.register_alias("mapgen_sand", "basenodes:sand") minetest.register_alias("mapgen_tree", "basenodes:tree") minetest.register_alias("mapgen_leaves", "basenodes:leaves") minetest.register_alias("mapgen_apple", "basenodes:apple") -- Essential alias for dungeons minetest.register_alias("mapgen_cobble", "basenodes:cobble") -- Optional aliases for v6 (they all have fallback values in the engine) if minetest.settings:get_bool("devtest_v6_mapgen_aliases", false) then minetest.register_alias("mapgen_gravel", "basenodes:gravel") minetest.register_alias("mapgen_desert_stone", "basenodes:desert_stone") minetest.register_alias("mapgen_desert_sand", "basenodes:desert_sand") minetest.register_alias("mapgen_dirt_with_snow", "basenodes:dirt_with_snow") minetest.register_alias("mapgen_snowblock", "basenodes:snowblock") minetest.register_alias("mapgen_snow", "basenodes:snow") minetest.register_alias("mapgen_ice", "basenodes:ice") minetest.register_alias("mapgen_junglegrass", "basenodes:junglegrass") minetest.register_alias("mapgen_jungletree", "basenodes:jungletree") minetest.register_alias("mapgen_jungleleaves", "basenodes:jungleleaves") minetest.register_alias("mapgen_pine_tree", "basenodes:pine_tree") minetest.register_alias("mapgen_pine_needles", "basenodes:pine_needles") end -- Optional alias for mossycobble (should fall back to cobble) if minetest.settings:get_bool("devtest_dungeon_mossycobble", false) then minetest.register_alias("mapgen_mossycobble", "basenodes:mossycobble") end -- Optional aliases for dungeon stairs (should fall back to full nodes) if minetest.settings:get_bool("devtest_dungeon_stairs", false) then minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble") if minetest.settings:get_bool("devtest_v6_mapgen_aliases", false) then minetest.register_alias("mapgen_stair_desert_stone", "stairs:stair_desert_stone") end end -- -- Register biomes for biome API -- minetest.clear_registered_biomes() minetest.clear_registered_decorations() minetest.clear_registered_ores() if minetest.settings:get_bool("devtest_register_biomes", true) then minetest.log("action", "Devtest: register biomes") minetest.register_biome({ name = "mapgen:grassland", node_top = "basenodes:dirt_with_grass", depth_top = 1, node_filler = "basenodes:dirt", depth_filler = 1, node_riverbed = "basenodes:sand", depth_riverbed = 2, node_dungeon = "basenodes:cobble", node_dungeon_alt = "basenodes:mossycobble", node_dungeon_stair = "stairs:stair_cobble", y_max = 31000, y_min = 4, heat_point = 50, humidity_point = 50, }) minetest.register_biome({ name = "mapgen:grassland_ocean", node_top = "basenodes:sand", depth_top = 1, node_filler = "basenodes:sand", depth_filler = 3, node_riverbed = "basenodes:sand", depth_riverbed = 2, node_cave_liquid = "basenodes:water_source", node_dungeon = "basenodes:cobble", node_dungeon_alt = "basenodes:mossycobble", node_dungeon_stair = "stairs:stair_cobble", y_max = 3, y_min = -255, heat_point = 50, humidity_point = 50, }) minetest.register_biome({ name = "mapgen:grassland_under", node_cave_liquid = {"basenodes:water_source", "basenodes:lava_source"}, node_dungeon = "basenodes:cobble", node_dungeon_alt = "basenodes:mossycobble", node_dungeon_stair = "stairs:stair_cobble", y_max = -256, y_min = -31000, heat_point = 50, humidity_point = 50, }) minetest.register_biome({ name = "mapgen:desert", node_top = "basenodes:desert_stone", -- error, to try override of it, to fix it depth_top = 1, node_filler = "basenodes:desert_sand", depth_filler = 1, node_riverbed = "basenodes:sand", depth_riverbed = 2, node_dungeon = "basenodes:cobble", node_dungeon_alt = "basenodes:mossycobble", node_dungeon_stair = "stairs:stair_cobble", y_max = 31000, y_min = 4, heat_point = 60, humidity_point = 40, }) end if minetest.settings:get_bool("devtest_override_biomes", true) then minetest.log("action", "Devtest: override biomes") minetest.override_biome("mapgen:desert", { node_top = "basenodes:desert_sand" }) end if minetest.settings:get_bool("devtest_register_decorations", true) then minetest.log("action", "Devtest: register decorations") minetest.register_decoration({ name = "mapgen:junglegrass", deco_type = "simple", place_on = "basenodes:dirt_with_grass", sidelen = 16, noise_params = { offset = 0, scale = 0.007, spread = {x = 100, y = 100, z = 100}, seed = 329, octaves = 3, persist = 0.6 }, y_max = 30, y_min = 1, biomes = {"mapgen:grassland"}, decoration = "basenodes:leaves", }) end if minetest.settings:get_bool("devtest_override_decorations", true) then minetest.log("action", "Devtest: override decorations") minetest.override_decoration("mapgen:junglegrass", { decoration = "basenodes:junglegrass" }) minetest.reregister_decorations() end if minetest.settings:get_bool("devtest_register_ores", true) then minetest.log("action", "Devtest: register ores") minetest.register_ore({ name = "mapgen:test_ore", ore_type = "scatter", ore = "basenodes:desert_stone", wherein = "basenodes:stone", clust_scarcity = 8 * 8 * 8, clust_num_ores = 9, clust_size = 3, y_max = 31000, y_min = -31000, biomes = {"mapgen:grassland_under"} }) end if minetest.settings:get_bool("devtest_override_ores", true) then minetest.log("action", "Devtest: override ores") minetest.override_ore("mapgen:test_ore", { ore = "basenodes:test_ore", biomes = {"mapgen:grassland_under", "mapgen:grassland"}, }) minetest.reregister_ores() end