/* Minetest Copyright (C) 2010-2013 celeron55, Perttu Ahola Copyright (C) 2017 numzero, Lobachevskiy Vitaliy This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "factory.h" #include "log.h" #include "plain.h" #include "anaglyph.h" #include "interlaced.h" #include "sidebyside.h" #include "secondstage.h" #include "client/shadows/dynamicshadowsrender.h" struct CreatePipelineResult { v2f virtual_size_scale; ShadowRenderer *shadow_renderer { nullptr }; RenderPipeline *pipeline { nullptr }; }; void createPipeline(const std::string &stereo_mode, IrrlichtDevice *device, Client *client, Hud *hud, CreatePipelineResult &result); RenderingCore *createRenderingCore(const std::string &stereo_mode, IrrlichtDevice *device, Client *client, Hud *hud) { CreatePipelineResult created_pipeline; createPipeline(stereo_mode, device, client, hud, created_pipeline); return new RenderingCore(device, client, hud, created_pipeline.shadow_renderer, created_pipeline.pipeline, created_pipeline.virtual_size_scale); } void createPipeline(const std::string &stereo_mode, IrrlichtDevice *device, Client *client, Hud *hud, CreatePipelineResult &result) { result.shadow_renderer = createShadowRenderer(device, client); result.virtual_size_scale = v2f(1.0f); result.pipeline = new RenderPipeline(); if (result.shadow_renderer) result.pipeline->addStep(); if (stereo_mode == "none") { populatePlainPipeline(result.pipeline, client); return; } if (stereo_mode == "anaglyph") { populateAnaglyphPipeline(result.pipeline, client); return; } if (stereo_mode == "interlaced") { populateInterlacedPipeline(result.pipeline, client); return; } if (stereo_mode == "sidebyside") { populateSideBySidePipeline(result.pipeline, client, false, false, result.virtual_size_scale); return; } if (stereo_mode == "topbottom") { populateSideBySidePipeline(result.pipeline, client, true, false, result.virtual_size_scale); return; } if (stereo_mode == "crossview") { populateSideBySidePipeline(result.pipeline, client, false, true, result.virtual_size_scale); return; } // fallback to plain renderer errorstream << "Invalid rendering mode: " << stereo_mode << std::endl; populatePlainPipeline(result.pipeline, client); }