#ifndef EMERGE_HEADER #define EMERGE_HEADER #include #include #include "util/thread.h" #define BLOCK_EMERGE_ALLOWGEN (1<<0) #define EMERGE_DBG_OUT(x) \ { if (enable_mapgen_debug_info) \ infostream << "EmergeThread: " x << std::endl; } class Mapgen; class MapgenParams; class MapgenFactory; class Biome; class BiomeDefManager; class EmergeThread; class ManualMapVoxelManipulator; #include "server.h" struct BlockMakeData { ManualMapVoxelManipulator *vmanip; u64 seed; v3s16 blockpos_min; v3s16 blockpos_max; v3s16 blockpos_requested; UniqueQueue transforming_liquid; INodeDefManager *nodedef; BlockMakeData(): vmanip(NULL), seed(0), nodedef(NULL) {} ~BlockMakeData() { delete vmanip; } }; struct BlockEmergeData { u16 peer_requested; u8 flags; }; class EmergeManager { public: std::map mglist; std::vector mapgen; std::vector emergethread; //settings MapgenParams *params; bool mapgen_debug_info; u16 qlimit_total; u16 qlimit_diskonly; u16 qlimit_generate; //block emerge queue data structures JMutex queuemutex; std::map blocks_enqueued; std::map peer_queue_count; //biome manager BiomeDefManager *biomedef; EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef); ~EmergeManager(); void initMapgens(MapgenParams *mgparams); Mapgen *createMapgen(std::string mgname, int mgid, MapgenParams *mgparams); MapgenParams *createMapgenParams(std::string mgname); bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate); void registerMapgen(std::string name, MapgenFactory *mgfactory); MapgenParams *getParamsFromSettings(Settings *settings); void setParamsToSettings(Settings *settings); //mapgen helper methods Biome *getBiomeAtPoint(v3s16 p); int getGroundLevelAtPoint(v2s16 p); bool isBlockUnderground(v3s16 blockpos); u32 getBlockSeed(v3s16 p); }; class EmergeThread : public SimpleThread { Server *m_server; ServerMap *map; EmergeManager *emerge; Mapgen *mapgen; bool enable_mapgen_debug_info; int id; public: Event qevent; std::queue blockqueue; EmergeThread(Server *server, int ethreadid): SimpleThread(), m_server(server), map(NULL), emerge(NULL), mapgen(NULL), id(ethreadid) { } void *Thread(); void trigger() { setRun(true); if(IsRunning() == false) { Start(); } } bool popBlockEmerge(v3s16 *pos, u8 *flags); bool getBlockOrStartGen(v3s16 p, MapBlock **b, BlockMakeData *data, bool allow_generate); }; #endif