minetest/src/database/database-files.cpp

546 lines
14 KiB
C++

/*
Minetest
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "database-files.h"
#include "convert_json.h"
#include "remoteplayer.h"
#include "settings.h"
#include "porting.h"
#include "filesys.h"
#include "server/player_sao.h"
#include "util/string.h"
#include <json/json.h>
#include <cassert>
// !!! WARNING !!!
// This backend is intended to be used on Minetest 0.4.16 only for the transition backend
// for player files
PlayerDatabaseFiles::PlayerDatabaseFiles(const std::string &savedir) : m_savedir(savedir)
{
fs::CreateDir(m_savedir);
}
void PlayerDatabaseFiles::deSerialize(RemotePlayer *p, std::istream &is,
const std::string &playername, PlayerSAO *sao)
{
Settings args("PlayerArgsEnd");
if (!args.parseConfigLines(is)) {
throw SerializationError("PlayerArgsEnd of player " + playername + " not found!");
}
p->m_dirty = true;
//args.getS32("version"); // Version field value not used
const std::string &name = args.get("name");
strlcpy(p->m_name, name.c_str(), PLAYERNAME_SIZE);
if (sao) {
try {
sao->setHPRaw(args.getU16("hp"));
} catch(SettingNotFoundException &e) {
sao->setHPRaw(PLAYER_MAX_HP_DEFAULT);
}
try {
sao->setBasePosition(args.getV3F("position"));
} catch (SettingNotFoundException &e) {}
try {
sao->setLookPitch(args.getFloat("pitch"));
} catch (SettingNotFoundException &e) {}
try {
sao->setPlayerYaw(args.getFloat("yaw"));
} catch (SettingNotFoundException &e) {}
try {
sao->setBreath(args.getU16("breath"), false);
} catch (SettingNotFoundException &e) {}
try {
const std::string &extended_attributes = args.get("extended_attributes");
std::istringstream iss(extended_attributes);
Json::CharReaderBuilder builder;
builder.settings_["collectComments"] = false;
std::string errs;
Json::Value attr_root;
Json::parseFromStream(builder, iss, &attr_root, &errs);
const Json::Value::Members attr_list = attr_root.getMemberNames();
for (const auto &it : attr_list) {
Json::Value attr_value = attr_root[it];
sao->getMeta().setString(it, attr_value.asString());
}
sao->getMeta().setModified(false);
} catch (SettingNotFoundException &e) {}
}
try {
p->inventory.deSerialize(is);
} catch (SerializationError &e) {
errorstream << "Failed to deserialize player inventory. player_name="
<< name << " " << e.what() << std::endl;
}
if (!p->inventory.getList("craftpreview") && p->inventory.getList("craftresult")) {
// Convert players without craftpreview
p->inventory.addList("craftpreview", 1);
bool craftresult_is_preview = true;
if(args.exists("craftresult_is_preview"))
craftresult_is_preview = args.getBool("craftresult_is_preview");
if(craftresult_is_preview)
{
// Clear craftresult
p->inventory.getList("craftresult")->changeItem(0, ItemStack());
}
}
}
void PlayerDatabaseFiles::serialize(RemotePlayer *p, std::ostream &os)
{
// Utilize a Settings object for storing values
Settings args("PlayerArgsEnd");
args.setS32("version", 1);
args.set("name", p->m_name);
PlayerSAO *sao = p->getPlayerSAO();
// This should not happen
sanity_check(sao);
args.setU16("hp", sao->getHP());
args.setV3F("position", sao->getBasePosition());
args.setFloat("pitch", sao->getLookPitch());
args.setFloat("yaw", sao->getRotation().Y);
args.setU16("breath", sao->getBreath());
std::string extended_attrs;
{
// serializeExtraAttributes
Json::Value json_root;
const StringMap &attrs = sao->getMeta().getStrings();
for (const auto &attr : attrs) {
json_root[attr.first] = attr.second;
}
extended_attrs = fastWriteJson(json_root);
}
args.set("extended_attributes", extended_attrs);
args.writeLines(os);
p->inventory.serialize(os);
}
void PlayerDatabaseFiles::savePlayer(RemotePlayer *player)
{
fs::CreateDir(m_savedir);
std::string savedir = m_savedir + DIR_DELIM;
std::string path = savedir + player->getName();
bool path_found = false;
RemotePlayer testplayer("", NULL);
for (u32 i = 0; i < PLAYER_FILE_ALTERNATE_TRIES && !path_found; i++) {
if (!fs::PathExists(path)) {
path_found = true;
continue;
}
// Open and deserialize file to check player name
std::ifstream is(path.c_str(), std::ios_base::binary);
if (!is.good()) {
errorstream << "Failed to open " << path << std::endl;
return;
}
deSerialize(&testplayer, is, path, NULL);
is.close();
if (strcmp(testplayer.getName(), player->getName()) == 0) {
path_found = true;
continue;
}
path = savedir + player->getName() + itos(i);
}
if (!path_found) {
errorstream << "Didn't find free file for player " << player->getName()
<< std::endl;
return;
}
// Open and serialize file
std::ostringstream ss(std::ios_base::binary);
serialize(player, ss);
if (!fs::safeWriteToFile(path, ss.str())) {
infostream << "Failed to write " << path << std::endl;
}
player->onSuccessfulSave();
}
bool PlayerDatabaseFiles::removePlayer(const std::string &name)
{
std::string players_path = m_savedir + DIR_DELIM;
std::string path = players_path + name;
RemotePlayer temp_player("", NULL);
for (u32 i = 0; i < PLAYER_FILE_ALTERNATE_TRIES; i++) {
// Open file and deserialize
std::ifstream is(path.c_str(), std::ios_base::binary);
if (!is.good())
continue;
deSerialize(&temp_player, is, path, NULL);
is.close();
if (temp_player.getName() == name) {
fs::DeleteSingleFileOrEmptyDirectory(path);
return true;
}
path = players_path + name + itos(i);
}
return false;
}
bool PlayerDatabaseFiles::loadPlayer(RemotePlayer *player, PlayerSAO *sao)
{
std::string players_path = m_savedir + DIR_DELIM;
std::string path = players_path + player->getName();
const std::string player_to_load = player->getName();
for (u32 i = 0; i < PLAYER_FILE_ALTERNATE_TRIES; i++) {
// Open file and deserialize
std::ifstream is(path.c_str(), std::ios_base::binary);
if (!is.good())
continue;
deSerialize(player, is, path, sao);
is.close();
if (player->getName() == player_to_load)
return true;
path = players_path + player_to_load + itos(i);
}
infostream << "Player file for player " << player_to_load << " not found" << std::endl;
return false;
}
void PlayerDatabaseFiles::listPlayers(std::vector<std::string> &res)
{
std::vector<fs::DirListNode> files = fs::GetDirListing(m_savedir);
// list files into players directory
for (std::vector<fs::DirListNode>::const_iterator it = files.begin(); it !=
files.end(); ++it) {
// Ignore directories
if (it->dir)
continue;
const std::string &filename = it->name;
std::string full_path = m_savedir + DIR_DELIM + filename;
std::ifstream is(full_path.c_str(), std::ios_base::binary);
if (!is.good())
continue;
RemotePlayer player(filename.c_str(), NULL);
// Null env & dummy peer_id
PlayerSAO playerSAO(NULL, &player, 15789, false);
deSerialize(&player, is, "", &playerSAO);
is.close();
res.emplace_back(player.getName());
}
}
AuthDatabaseFiles::AuthDatabaseFiles(const std::string &savedir) : m_savedir(savedir)
{
readAuthFile();
}
bool AuthDatabaseFiles::getAuth(const std::string &name, AuthEntry &res)
{
const auto res_i = m_auth_list.find(name);
if (res_i == m_auth_list.end()) {
return false;
}
res = res_i->second;
return true;
}
bool AuthDatabaseFiles::saveAuth(const AuthEntry &authEntry)
{
m_auth_list[authEntry.name] = authEntry;
// save entire file
return writeAuthFile();
}
bool AuthDatabaseFiles::createAuth(AuthEntry &authEntry)
{
m_auth_list[authEntry.name] = authEntry;
// save entire file
return writeAuthFile();
}
bool AuthDatabaseFiles::deleteAuth(const std::string &name)
{
if (!m_auth_list.erase(name)) {
// did not delete anything -> hadn't existed
return false;
}
return writeAuthFile();
}
void AuthDatabaseFiles::listNames(std::vector<std::string> &res)
{
res.clear();
res.reserve(m_auth_list.size());
for (const auto &res_pair : m_auth_list) {
res.push_back(res_pair.first);
}
}
void AuthDatabaseFiles::reload()
{
readAuthFile();
}
bool AuthDatabaseFiles::readAuthFile()
{
std::string path = m_savedir + DIR_DELIM + "auth.txt";
std::ifstream file(path, std::ios::binary);
if (!file.good()) {
return false;
}
m_auth_list.clear();
while (file.good()) {
std::string line;
std::getline(file, line);
std::vector<std::string> parts = str_split(line, ':');
if (parts.size() < 3) // also: empty line at end
continue;
const std::string &name = parts[0];
const std::string &password = parts[1];
std::vector<std::string> privileges = str_split(parts[2], ',');
s64 last_login = parts.size() > 3 ? atol(parts[3].c_str()) : 0;
m_auth_list[name] = {
1,
name,
password,
privileges,
last_login,
};
}
return true;
}
bool AuthDatabaseFiles::writeAuthFile()
{
std::string path = m_savedir + DIR_DELIM + "auth.txt";
std::ostringstream output(std::ios_base::binary);
for (const auto &auth_i : m_auth_list) {
const AuthEntry &authEntry = auth_i.second;
output << authEntry.name << ":" << authEntry.password << ":";
output << str_join(authEntry.privileges, ",");
output << ":" << authEntry.last_login;
output << std::endl;
}
if (!fs::safeWriteToFile(path, output.str())) {
infostream << "Failed to write " << path << std::endl;
return false;
}
return true;
}
ModStorageDatabaseFiles::ModStorageDatabaseFiles(const std::string &savedir):
m_storage_dir(savedir + DIR_DELIM + "mod_storage")
{
}
void ModStorageDatabaseFiles::getModEntries(const std::string &modname, StringMap *storage)
{
Json::Value *meta = getOrCreateJson(modname);
if (!meta)
return;
const Json::Value::Members attr_list = meta->getMemberNames();
for (const auto &it : attr_list) {
Json::Value attr_value = (*meta)[it];
(*storage)[it] = attr_value.asString();
}
}
void ModStorageDatabaseFiles::getModKeys(const std::string &modname,
std::vector<std::string> *storage)
{
Json::Value *meta = getOrCreateJson(modname);
if (!meta)
return;
std::vector<std::string> keys = meta->getMemberNames();
storage->reserve(storage->size() + keys.size());
for (std::string &key : keys)
storage->push_back(std::move(key));
}
bool ModStorageDatabaseFiles::getModEntry(const std::string &modname,
const std::string &key, std::string *value)
{
Json::Value *meta = getOrCreateJson(modname);
if (!meta)
return false;
if (meta->isMember(key)) {
*value = (*meta)[key].asString();
return true;
}
return false;
}
bool ModStorageDatabaseFiles::hasModEntry(const std::string &modname, const std::string &key)
{
Json::Value *meta = getOrCreateJson(modname);
return meta && meta->isMember(key);
}
bool ModStorageDatabaseFiles::setModEntry(const std::string &modname,
const std::string &key, std::string_view value)
{
Json::Value *meta = getOrCreateJson(modname);
if (!meta)
return false;
Json::Value value_v(value.data(), value.data() + value.size());
(*meta)[key] = std::move(value_v);
m_modified.insert(modname);
return true;
}
bool ModStorageDatabaseFiles::removeModEntry(const std::string &modname,
const std::string &key)
{
Json::Value *meta = getOrCreateJson(modname);
if (!meta)
return false;
Json::Value removed;
if (meta->removeMember(key, &removed)) {
m_modified.insert(modname);
return true;
}
return false;
}
bool ModStorageDatabaseFiles::removeModEntries(const std::string &modname)
{
Json::Value *meta = getOrCreateJson(modname);
if (!meta || meta->empty())
return false;
meta->clear();
m_modified.insert(modname);
return true;
}
void ModStorageDatabaseFiles::beginSave()
{
}
void ModStorageDatabaseFiles::endSave()
{
if (m_modified.empty())
return;
if (!fs::CreateAllDirs(m_storage_dir)) {
errorstream << "ModStorageDatabaseFiles: Unable to save. '"
<< m_storage_dir << "' cannot be created." << std::endl;
return;
}
if (!fs::IsDir(m_storage_dir)) {
errorstream << "ModStorageDatabaseFiles: Unable to save. '"
<< m_storage_dir << "' is not a directory." << std::endl;
return;
}
for (auto it = m_modified.begin(); it != m_modified.end();) {
const std::string &modname = *it;
const Json::Value &json = m_mod_storage[modname];
if (!fs::safeWriteToFile(m_storage_dir + DIR_DELIM + modname, fastWriteJson(json))) {
errorstream << "ModStorageDatabaseFiles[" << modname
<< "]: failed to write file." << std::endl;
++it;
continue;
}
it = m_modified.erase(it);
}
}
void ModStorageDatabaseFiles::listMods(std::vector<std::string> *res)
{
// List in-memory metadata first.
for (const auto &pair : m_mod_storage) {
res->push_back(pair.first);
}
// List other metadata present in the filesystem.
for (const auto &entry : fs::GetDirListing(m_storage_dir)) {
if (!entry.dir && m_mod_storage.count(entry.name) == 0)
res->push_back(entry.name);
}
}
Json::Value *ModStorageDatabaseFiles::getOrCreateJson(const std::string &modname)
{
auto found = m_mod_storage.find(modname);
if (found != m_mod_storage.end())
return &found->second;
Json::Value meta(Json::objectValue);
std::string path = m_storage_dir + DIR_DELIM + modname;
if (fs::PathExists(path)) {
std::ifstream is(path.c_str(), std::ios_base::binary);
Json::CharReaderBuilder builder;
builder.settings_["collectComments"] = false;
std::string errs;
if (!Json::parseFromStream(builder, is, &meta, &errs)) {
errorstream << "ModStorageDatabaseFiles[" << modname
<< "]: failed to decode data: " << errs << std::endl;
return nullptr;
}
}
return &(m_mod_storage[modname] = std::move(meta));
}