minetest/src/network/connection.h

344 lines
8.3 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "irrlichttypes.h"
#include "peerhandler.h"
#include "socket.h"
#include "constants.h"
#include "util/pointer.h"
#include "util/container.h"
#include "util/numeric.h"
#include "porting.h"
#include "networkprotocol.h"
#include <iostream>
#include <vector>
#include <map>
class NetworkPacket;
namespace con
{
class ConnectionReceiveThread;
class ConnectionSendThread;
enum rate_stat_type {
CUR_DL_RATE,
AVG_DL_RATE,
CUR_INC_RATE,
AVG_INC_RATE,
CUR_LOSS_RATE,
AVG_LOSS_RATE,
};
class Peer;
// FIXME: Peer refcounting should generally be replaced by std::shared_ptr
class PeerHelper
{
public:
PeerHelper() = default;
inline PeerHelper(Peer *peer) { *this = peer; }
~PeerHelper();
PeerHelper& operator=(Peer *peer);
inline Peer* operator->() const { return m_peer; }
inline Peer* operator&() const { return m_peer; }
inline bool operator!() { return !m_peer; }
inline bool operator!=(std::nullptr_t) { return !!m_peer; }
private:
Peer *m_peer = nullptr;
};
/*
Connection
*/
enum ConnectionEventType {
CONNEVENT_NONE,
CONNEVENT_DATA_RECEIVED,
CONNEVENT_PEER_ADDED,
CONNEVENT_PEER_REMOVED,
CONNEVENT_BIND_FAILED,
};
struct ConnectionEvent;
typedef std::shared_ptr<ConnectionEvent> ConnectionEventPtr;
// This is very similar to ConnectionCommand
struct ConnectionEvent
{
const ConnectionEventType type;
session_t peer_id = 0;
Buffer<u8> data;
bool timeout = false;
Address address;
// We don't want to copy "data"
DISABLE_CLASS_COPY(ConnectionEvent);
static ConnectionEventPtr create(ConnectionEventType type);
static ConnectionEventPtr dataReceived(session_t peer_id, const Buffer<u8> &data);
static ConnectionEventPtr peerAdded(session_t peer_id, Address address);
static ConnectionEventPtr peerRemoved(session_t peer_id, bool is_timeout, Address address);
static ConnectionEventPtr bindFailed();
const char *describe() const;
private:
ConnectionEvent(ConnectionEventType type_) :
type(type_) {}
};
struct ConnectionCommand;
typedef std::shared_ptr<ConnectionCommand> ConnectionCommandPtr;
struct BufferedPacket;
typedef std::shared_ptr<BufferedPacket> BufferedPacketPtr;
class Connection;
class PeerHandler;
class Peer {
public:
friend class PeerHelper;
virtual ~Peer() {
MutexAutoLock usage_lock(m_exclusive_access_mutex);
FATAL_ERROR_IF(m_usage != 0, "Reference counting failure");
}
// Unique id of the peer
const session_t id;
void Drop();
virtual void PutReliableSendCommand(ConnectionCommandPtr &c,
unsigned int max_packet_size) {};
virtual const Address &getAddress() const = 0;
bool isPendingDeletion() const {
MutexAutoLock lock(m_exclusive_access_mutex);
return m_pending_deletion;
}
void ResetTimeout() {
MutexAutoLock lock(m_exclusive_access_mutex);
m_timeout_counter = 0;
}
bool isHalfOpen() const {
MutexAutoLock lock(m_exclusive_access_mutex);
return m_half_open;
}
void SetFullyOpen() {
MutexAutoLock lock(m_exclusive_access_mutex);
m_half_open = false;
}
virtual bool isTimedOut(float timeout, std::string &reason);
unsigned int m_increment_packets_remaining = 0;
virtual u16 getNextSplitSequenceNumber(u8 channel) { return 0; };
virtual void setNextSplitSequenceNumber(u8 channel, u16 seqnum) {};
virtual SharedBuffer<u8> addSplitPacket(u8 channel, BufferedPacketPtr &toadd,
bool reliable)
{
FATAL_ERROR("unimplemented in abstract class");
}
virtual bool Ping(float dtime, SharedBuffer<u8>& data) { return false; };
virtual float getStat(rtt_stat_type type) const {
switch (type) {
case MIN_RTT:
return m_rtt.min_rtt;
case MAX_RTT:
return m_rtt.max_rtt;
case AVG_RTT:
return m_rtt.avg_rtt;
case MIN_JITTER:
return m_rtt.jitter_min;
case MAX_JITTER:
return m_rtt.jitter_max;
case AVG_JITTER:
return m_rtt.jitter_avg;
}
return -1;
}
protected:
Peer(session_t id, const Address &address, Connection *connection) :
id(id),
m_connection(connection),
address(address),
m_last_timeout_check(porting::getTimeMs())
{
}
virtual void reportRTT(float rtt) {};
void RTTStatistics(float rtt,
const std::string &profiler_id = "",
unsigned int num_samples = 1000);
bool IncUseCount();
void DecUseCount();
mutable std::mutex m_exclusive_access_mutex;
bool m_pending_deletion = false;
Connection *m_connection;
// Address of the peer
Address address;
// Ping timer
float m_ping_timer = 0.0f;
private:
struct rttstats {
float jitter_min = FLT_MAX;
float jitter_max = 0.0f;
float jitter_avg = -1.0f;
float min_rtt = FLT_MAX;
float max_rtt = 0.0f;
float avg_rtt = -1.0f;
};
rttstats m_rtt;
float m_last_rtt = -1.0f;
/*
Until the peer has communicated with us using their assigned peer id
the connection is considered half-open.
During this time we inhibit re-sending any reliables or pings. This
is to avoid spending too many resources on a potential DoS attack
and to make sure Minetest servers are not useful for UDP amplificiation.
*/
bool m_half_open = true;
// current usage count
unsigned int m_usage = 0;
// Seconds from last receive
float m_timeout_counter = 0.0f;
u64 m_last_timeout_check;
};
class UDPPeer;
class Connection
{
public:
friend class ConnectionSendThread;
friend class ConnectionReceiveThread;
Connection(u32 protocol_id, u32 max_packet_size, float timeout, bool ipv6,
PeerHandler *peerhandler);
~Connection();
/* Interface */
ConnectionEventPtr waitEvent(u32 timeout_ms);
void putCommand(ConnectionCommandPtr c);
void SetTimeoutMs(u32 timeout) { m_bc_receive_timeout = timeout; }
void Serve(Address bind_addr);
void Connect(Address address);
bool Connected();
void Disconnect();
bool ReceiveTimeoutMs(NetworkPacket *pkt, u32 timeout_ms);
void Receive(NetworkPacket *pkt);
bool TryReceive(NetworkPacket *pkt);
void Send(session_t peer_id, u8 channelnum, NetworkPacket *pkt, bool reliable);
session_t GetPeerID() const { return m_peer_id; }
Address GetPeerAddress(session_t peer_id);
float getPeerStat(session_t peer_id, rtt_stat_type type);
float getLocalStat(rate_stat_type type);
u32 GetProtocolID() const { return m_protocol_id; };
const std::string getDesc();
void DisconnectPeer(session_t peer_id);
protected:
PeerHelper getPeerNoEx(session_t peer_id);
session_t lookupPeer(const Address& sender);
session_t createPeer(const Address& sender, int fd);
UDPPeer* createServerPeer(const Address& sender);
bool deletePeer(session_t peer_id, bool timeout);
void SetPeerID(session_t id) { m_peer_id = id; }
void doResendOne(session_t peer_id);
void sendAck(session_t peer_id, u8 channelnum, u16 seqnum);
std::vector<session_t> getPeerIDs()
{
MutexAutoLock peerlock(m_peers_mutex);
return m_peer_ids;
}
u32 getActiveCount();
UDPSocket m_udpSocket;
// Command queue: user -> SendThread
MutexedQueue<ConnectionCommandPtr> m_command_queue;
void putEvent(ConnectionEventPtr e);
void TriggerSend();
bool ConnectedToServer()
{
return getPeerNoEx(PEER_ID_SERVER) != nullptr;
}
private:
// Event queue: ReceiveThread -> user
MutexedQueue<ConnectionEventPtr> m_event_queue;
session_t m_peer_id = 0;
u32 m_protocol_id;
std::map<session_t, Peer *> m_peers;
std::vector<session_t> m_peer_ids;
std::mutex m_peers_mutex;
std::unique_ptr<ConnectionSendThread> m_sendThread;
std::unique_ptr<ConnectionReceiveThread> m_receiveThread;
mutable std::mutex m_info_mutex;
// Backwards compatibility
PeerHandler *m_bc_peerhandler;
u32 m_bc_receive_timeout = 0;
bool m_shutting_down = false;
};
} // namespace