minetest/src/script/scripting_emerge.cpp

94 lines
2.6 KiB
C++

/*
Minetest
Copyright (C) 2022 sfan5 <sfan5@live.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "scripting_emerge.h"
#include "emerge_internal.h"
#include "server.h"
#include "settings.h"
#include "cpp_api/s_internal.h"
#include "common/c_packer.h"
#include "lua_api/l_areastore.h"
#include "lua_api/l_base.h"
#include "lua_api/l_craft.h"
#include "lua_api/l_env.h"
#include "lua_api/l_item.h"
#include "lua_api/l_itemstackmeta.h"
#include "lua_api/l_mapgen.h"
#include "lua_api/l_noise.h"
#include "lua_api/l_server.h"
#include "lua_api/l_util.h"
#include "lua_api/l_vmanip.h"
#include "lua_api/l_settings.h"
extern "C" {
#include <lualib.h>
}
EmergeScripting::EmergeScripting(EmergeThread *parent):
ScriptApiBase(ScriptingType::Emerge)
{
setGameDef(parent->m_server);
setEmergeThread(parent);
SCRIPTAPI_PRECHECKHEADER
if (g_settings->getBool("secure.enable_security"))
initializeSecurity();
lua_getglobal(L, "core");
int top = lua_gettop(L);
InitializeModApi(L, top);
auto *data = ModApiBase::getServer(L)->m_lua_globals_data.get();
assert(data);
script_unpack(L, data);
lua_setfield(L, top, "transferred_globals");
lua_pop(L, 1);
// Push builtin initialization type
lua_pushstring(L, "emerge");
lua_setglobal(L, "INIT");
}
void EmergeScripting::InitializeModApi(lua_State *L, int top)
{
// Register reference classes (userdata)
ItemStackMetaRef::Register(L);
LuaAreaStore::Register(L);
LuaItemStack::Register(L);
LuaPerlinNoise::Register(L);
LuaPerlinNoiseMap::Register(L);
LuaPseudoRandom::Register(L);
LuaPcgRandom::Register(L);
LuaSecureRandom::Register(L);
LuaVoxelManip::Register(L);
LuaSettings::Register(L);
// Initialize mod api modules
ModApiCraft::InitializeAsync(L, top);
ModApiEnvVM::InitializeEmerge(L, top);
ModApiItem::InitializeAsync(L, top);
ModApiMapgen::InitializeEmerge(L, top);
ModApiServer::InitializeAsync(L, top);
ModApiUtil::InitializeAsync(L, top);
// TODO ^ these should also be renamed to InitializeRO or such
}