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minetest/client/shaders/selection_shader
x2048 ff6dcfea82
Implement rendering pipeline and post-processing (#12465)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: lhofhansl <lhofhansl@yahoo.com>
2022-09-06 08:25:18 +02:00
..
opengl_fragment.glsl Implement rendering pipeline and post-processing (#12465) 2022-09-06 08:25:18 +02:00
opengl_vertex.glsl Fix swapped vertex colors on GLES2 2021-05-11 21:15:39 +02:00