minetest/src
Loic Blot 0ebaed430a GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI
Game class is too huge and has too specialization on various subjects, like UI, formspecs, client, renderer. Start to move UI related things to GameUI object and cleanup them

Other improvements:
* updateChat: more performance on error messages by remove string copies
* Initialize all game class members in definition instead of constructor (with nullptr instead of NULL)
* Drop unused Client::show{GameChat,GameHud,Profiler,GameFog}
* Add GameUI unittests
2018-01-05 20:59:30 +01:00
..
client GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI 2018-01-05 20:59:30 +01:00
database Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
gui Fix dancing text 2017-12-25 15:00:50 +01:00
irrlicht_changes C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
mapgen Biomes: Add vertical biome blend (#6853) 2018-01-05 00:10:55 +01:00
network Connected Nodeboxes: Add `disconnected` boxes 2018-01-03 04:05:21 +00:00
script Biomes: Add vertical biome blend (#6853) 2018-01-05 00:10:55 +01:00
threading Thread: fix a crash on Windows due to data race condition on Thread::m_start_finished_mutex (#6515) 2017-10-10 12:27:08 +02:00
unittest GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI 2018-01-05 20:59:30 +01:00
util Fix Wstringop-overflow warning from util/srp.cpp (#6855) 2018-01-04 14:25:20 +01:00
CMakeLists.txt Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
activeobject.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
ban.cpp Add unittests on ActiveObject and BanManager class (#6866) 2018-01-01 18:48:52 +01:00
ban.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
camera.cpp Zoom: Set zoom FOV per-player using a player object property 2017-12-04 02:25:10 +00:00
camera.h Zoom: Set zoom FOV per-player using a player object property 2017-12-04 02:25:10 +00:00
chat.cpp Chat: Remove prompt history duplicates (#6762) 2017-12-14 19:47:29 +01:00
chat.h don't pass g_settings around, and use it directly 2017-10-17 19:22:09 +02:00
chat_interface.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
chatmessage.h Travis: Update clang from 4.0 to 5.0 (#6467) 2017-10-09 11:32:06 +02:00
client.cpp GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI 2018-01-05 20:59:30 +01:00
client.h GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI 2018-01-05 20:59:30 +01:00
clientenvironment.cpp Network: Remove large parts of deprecated legacy code (#6404) 2017-09-12 19:48:09 +02:00
clientenvironment.h Fix OSX builds caused by __WORDSIZE again (#6307) 2017-08-24 10:02:23 +02:00
clientiface.cpp Turn off verbose info message introduced accidentally with ae9b1aa 2017-11-29 22:55:37 -08:00
clientiface.h Cache server config settings. (#6530) 2017-10-15 09:32:17 +02:00
clientmap.cpp Remove DSTACK support (#6346) 2017-08-30 08:09:41 +02:00
clientmap.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
clientmedia.cpp clientmap, clientmedia: code modernization 2017-08-17 08:26:52 +02:00
clientmedia.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
clientobject.cpp clientobject, clouds, collision, clientsimpleobject: code modernization (#6260) 2017-08-17 20:23:54 +02:00
clientobject.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
clientsimpleobject.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
cloudparams.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
clouds.cpp Modernize code: very last fixes (#6290) 2017-08-20 19:37:29 +02:00
clouds.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
cmake_config.h.in C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
cmake_config_githash.h.in C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
collision.cpp Change BS constant from implicit double to float (#6286) 2017-08-20 19:37:55 +02:00
collision.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
config.h Update version correctly again (#6462) 2017-09-26 20:30:42 +02:00
constants.h Customizeable max breath for players (#6411) 2017-09-15 12:18:47 +02:00
content_cao.cpp - Clear colors when reading property info. 2017-12-25 15:00:25 +01:00
content_cao.h Object properties: Add 'glow', disables light's effect if negative 2017-09-14 04:06:05 +01:00
content_cso.cpp Modernize src/c* src/d* and src/e* files (#6263) 2017-08-17 23:02:50 +02:00
content_cso.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
content_mapblock.cpp Fix dark liquids (#6621) 2017-11-18 10:57:22 +01:00
content_mapblock.h Fix dark liquids (#6621) 2017-11-18 10:57:22 +01:00
content_mapnode.cpp Modernize src/c* src/d* and src/e* files (#6263) 2017-08-17 23:02:50 +02:00
content_mapnode.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
content_nodemeta.cpp C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984) 2017-06-16 11:25:52 +02:00
content_nodemeta.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
content_sao.cpp Zoom: Set zoom FOV per-player using a player object property 2017-12-04 02:25:10 +00:00
content_sao.h Add static_save property to luaentites to not save them statically. (#5112) 2017-09-28 17:11:51 +02:00
convert_json.cpp Update JsonCPP to 1.8.3 (#6466) 2017-09-26 20:30:14 +02:00
convert_json.h Update JsonCPP to 1.8.3 (#6466) 2017-09-26 20:30:14 +02:00
craftdef.cpp Don't try to craft a non-existent item 2017-10-16 10:13:45 +02:00
craftdef.h Modernize src/c* src/d* and src/e* files (#6263) 2017-08-17 23:02:50 +02:00
daynightratio.h Modernize src/c* src/d* and src/e* files (#6263) 2017-08-17 23:02:50 +02:00
debug.cpp Remove DSTACK support (#6346) 2017-08-30 08:09:41 +02:00
debug.h Remove DSTACK support (#6346) 2017-08-30 08:09:41 +02:00
defaultsettings.cpp Add check to pause game on lost window focus 2017-12-26 21:53:45 +00:00
defaultsettings.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
emerge.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
emerge.h Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
environment.cpp Add an active object step time budget #6721 2017-12-06 12:21:54 -08:00
environment.h Add an active object step time budget #6721 2017-12-06 12:21:54 -08:00
event.h Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
event_manager.h Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
exceptions.h Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
face_position_cache.cpp Modernize various files 2017-08-18 07:44:52 +02:00
face_position_cache.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
filecache.cpp Modernize various files 2017-08-18 07:44:52 +02:00
filecache.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
filesys.cpp Load files from subfolders in texturepacks 2017-11-17 19:23:08 +00:00
filesys.h Load files from subfolders in texturepacks 2017-11-17 19:23:08 +00:00
fontengine.cpp Fix issue Minetest crash when custom font path is not exist 2017-11-08 16:14:00 +01:00
fontengine.h Modernize various files 2017-08-18 07:44:52 +02:00
game.cpp GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI 2018-01-05 20:59:30 +01:00
game.h GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI 2018-01-05 20:59:30 +01:00
gamedef.h Implement mod communication channels (#6351) 2017-09-26 00:11:20 +02:00
gameparams.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
genericobject.cpp Fix animation frame_speed and blend loosing precision due to incorrec… (#6357) 2017-09-01 11:15:12 +02:00
genericobject.h Fix animation frame_speed and blend loosing precision due to incorrec… (#6357) 2017-09-01 11:15:12 +02:00
gettext.cpp Modernize various files 2017-08-18 07:44:52 +02:00
gettext.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
gettime.h Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
guiscalingfilter.cpp Modernize various files 2017-08-18 07:44:52 +02:00
guiscalingfilter.h Modernize various files (part 2) 2017-08-18 08:07:59 +02:00
httpfetch.cpp httpfetch: Enable gzip support 2017-11-04 22:19:27 +01:00
httpfetch.h Travis: Update clang from 4.0 to 5.0 (#6467) 2017-10-09 11:32:06 +02:00
hud.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
hud.h Minimap: Add new HUD flag for minimap radar mode 2017-08-20 23:58:15 +01:00
imagefilters.cpp Modernize various files (part 2) 2017-08-18 08:07:59 +02:00
imagefilters.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
inventory.cpp Remove DSTACK support (#6346) 2017-08-30 08:09:41 +02:00
inventory.h Allow overriding tool capabilities through itemstack metadata 2017-10-29 11:57:38 +00:00
inventorymanager.cpp Remove DSTACK support (#6346) 2017-08-30 08:09:41 +02:00
inventorymanager.h Modernize various files (part 2) 2017-08-18 08:07:59 +02:00
irr_aabb3d.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
irr_v2d.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
irr_v3d.h Fix rounding error in g/set_node caused by truncation to float 2017-12-26 21:55:08 +00:00
irrlichttypes.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
irrlichttypes_bloated.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
irrlichttypes_extrabloated.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
itemdef.cpp Bump minimal protocol version to 36 (#6319) 2017-08-29 19:26:55 +02:00
itemdef.h Overlays for wield and inventory images (#6107) 2017-08-25 13:20:53 +02:00
itemgroup.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
itemstackmetadata.cpp Allow overriding tool capabilities through itemstack metadata 2017-10-29 11:57:38 +00:00
itemstackmetadata.h Allow overriding tool capabilities through itemstack metadata 2017-10-29 11:57:38 +00:00
keycode.cpp keycode.cpp: use std::unordered_map for keypress cache 2017-09-21 18:47:42 +02:00
keycode.h Modernize various files (src/k*, src/l*) 2017-08-18 08:21:01 +02:00
light.cpp Update light decoding table size (#6696) 2017-12-12 19:29:55 +01:00
light.h Update light decoding table size (#6696) 2017-12-12 19:29:55 +01:00
localplayer.cpp Player eye height: Make this a settable player object property 2017-11-06 12:54:00 +00:00
localplayer.h Zoom: Set zoom FOV per-player using a player object property 2017-12-04 02:25:10 +00:00
log.cpp Remove threads.h and replace its definitions with their C++11 equivalents (#5957) 2017-06-11 09:43:05 +02:00
log.h Add coloured logs (#4549) 2017-12-06 18:50:39 +01:00
main.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
map.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
map.h ServerMap saving: cleanups (#6274) 2017-08-19 11:29:46 +02:00
map_settings_manager.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
map_settings_manager.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
mapblock.cpp Code modernization: src/m* (part 2) 2017-08-19 09:12:54 +02:00
mapblock.h Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
mapblock_mesh.cpp Real global textures (#6105) 2017-10-15 09:34:14 +02:00
mapblock_mesh.h Fix item and wield meshes (#6596) 2017-11-14 19:23:34 +01:00
mapnode.cpp Connected Nodeboxes: Add `disconnected` boxes 2018-01-03 04:05:21 +00:00
mapnode.h Real global textures (#6105) 2017-10-15 09:34:14 +02:00
mapsector.cpp ServerMap saving: cleanups (#6274) 2017-08-19 11:29:46 +02:00
mapsector.h ServerMap saving: cleanups (#6274) 2017-08-19 11:29:46 +02:00
mesh.cpp Use Irrlicht's mesh cache for animated meshes. 2017-12-04 22:29:11 -08:00
mesh.h Use Irrlicht's mesh cache for animated meshes. 2017-12-04 22:29:11 -08:00
mesh_generator_thread.cpp Remove DSTACK support (#6346) 2017-08-30 08:09:41 +02:00
mesh_generator_thread.h Code modernization: src/m* (part 3) 2017-08-19 09:29:55 +02:00
metadata.cpp Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
metadata.h Code modernization: src/m* (part 3) 2017-08-19 09:29:55 +02:00
minimap.cpp Code modernization: src/m* (part 3) 2017-08-19 09:29:55 +02:00
minimap.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
modchannels.cpp Add session_t typedef + remove unused functions (#6470) 2017-09-27 19:47:36 +02:00
modchannels.h Add session_t typedef + remove unused functions (#6470) 2017-09-27 19:47:36 +02:00
modifiedstate.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
mods.cpp Update JsonCPP to 1.8.3 (#6466) 2017-09-26 20:30:14 +02:00
mods.h Fix addModsFormConfig typo (#6420) 2017-09-16 18:40:19 +02:00
nameidmapping.cpp Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
nameidmapping.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
nodedef.cpp Connected Nodeboxes: Add `disconnected` boxes 2018-01-03 04:05:21 +00:00
nodedef.h Connected Nodeboxes: Add `disconnected` boxes 2018-01-03 04:05:21 +00:00
nodemetadata.cpp Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
nodemetadata.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
nodetimer.cpp Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
nodetimer.h Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
noise.cpp Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
noise.h Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
objdef.cpp Fix Windows build, clean up included headers 2015-05-22 20:37:59 +02:00
objdef.h Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
object_properties.cpp - Clear colors when reading property info. 2017-12-25 15:00:25 +01:00
object_properties.h Zoom: Set zoom FOV per-player using a player object property 2017-12-04 02:25:10 +00:00
particles.cpp Real global textures (#6105) 2017-10-15 09:34:14 +02:00
particles.h ParticleSpawner::step cleanup and rotation fix (#6486) 2017-10-02 20:40:59 +02:00
pathfinder.cpp Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
pathfinder.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
player.cpp Minimap: Add new HUD flag for minimap radar mode 2017-08-20 23:58:15 +01:00
player.h Make Player::peer_id server-side only and add getters and setters (#6478) 2017-09-30 12:00:05 +02:00
porting.cpp Replace deprecated WINAPI GetVersionInfoEx (#6496) 2017-10-07 15:13:13 +02:00
porting.h Modernize code: very last fixes (#6290) 2017-08-20 19:37:29 +02:00
porting_android.cpp Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
porting_android.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
profiler.cpp Travis: Update clang from 4.0 to 5.0 (#6467) 2017-10-09 11:32:06 +02:00
profiler.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
quicktune.cpp Use C++11 mutexes only (remove compat code) (#5922) 2017-06-06 16:29:28 +02:00
quicktune.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
quicktune_shortcutter.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
raycast.cpp Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
raycast.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
reflowscan.cpp Cpp11 patchset 11: continue working on constructor style migration (#6004) 2017-06-18 19:55:15 +02:00
reflowscan.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
remoteplayer.cpp Update JsonCPP to 1.8.3 (#6466) 2017-09-26 20:30:14 +02:00
remoteplayer.h Fix day_night_ratio_do_override not being initialised server-side 2017-10-29 18:31:53 +00:00
rollback.cpp Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
rollback.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
rollback_interface.cpp Private nodemeta (#5702) 2017-05-10 15:29:21 +02:00
rollback_interface.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
serialization.cpp compressZlib: don't use a SharedBuffer but a raw u8 * pointer 2017-07-27 07:56:48 +02:00
serialization.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
server.cpp Shut down mapgen threads before other shutdown tasks (#6689) 2017-12-03 10:28:35 +01:00
server.h Inventory: Restrict access from too far away 2017-11-24 05:39:47 +00:00
serverenvironment.cpp Line_of_sight: Improve using VoxelLineIterator 2017-12-26 21:51:32 +00:00
serverenvironment.h Line_of_sight: Improve using VoxelLineIterator 2017-12-26 21:51:32 +00:00
serverlist.cpp Update JsonCPP to 1.8.3 (#6466) 2017-09-26 20:30:14 +02:00
serverlist.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
serverobject.cpp Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
serverobject.h ServerEnv: Clean up object lifecycle handling (#6414) 2017-09-15 12:19:01 +02:00
settings.cpp Fix issue Minetest crash when custom font path is not exist 2017-11-08 16:14:00 +01:00
settings.h Fix issue Minetest crash when custom font path is not exist 2017-11-08 16:14:00 +01:00
settings_translation_file.cpp Rewrite rendering engine (#6253) 2017-10-31 19:27:10 +01:00
shader.cpp Modernize code: very last fixes (#6290) 2017-08-20 19:37:29 +02:00
shader.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
sky.cpp Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
sky.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
sound.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.h Travis: Update clang from 4.0 to 5.0 (#6467) 2017-10-09 11:32:06 +02:00
sound_openal.cpp Fix recent commit: std::max -> std::fmax for floats (#6469) 2017-09-27 23:03:41 +02:00
sound_openal.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
staticobject.cpp Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
staticobject.h Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
subgame.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
subgame.h Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
terminal_chat_console.cpp Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
terminal_chat_console.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
tileanimation.cpp Bump minimal protocol version to 36 (#6319) 2017-08-29 19:26:55 +02:00
tileanimation.h Bump minimal protocol version to 36 (#6319) 2017-08-29 19:26:55 +02:00
tool.cpp Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code 2018-01-03 04:01:15 +00:00
tool.h Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code 2018-01-03 04:01:15 +00:00
translation.cpp Add '@n' escape sequences and some documentation on translated strings. 2017-08-26 09:43:08 +02:00
translation.h Add clientside translations. 2017-08-24 17:54:10 +02:00
version.cpp Update version correctly again (#6462) 2017-09-26 20:30:42 +02:00
version.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
voxel.cpp Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
voxel.h Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
voxelalgorithms.cpp Modernize source code: last part (#6285) 2017-08-20 13:30:50 +02:00
voxelalgorithms.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
wieldmesh.cpp Fix items turning black (#6780) 2017-12-16 17:01:37 +01:00
wieldmesh.h Real global textures (#6105) 2017-10-15 09:34:14 +02:00