minetest/src/porting.h

325 lines
7.6 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
Random portability stuff
*/
#ifndef PORTING_HEADER
#define PORTING_HEADER
#ifdef _WIN32
#ifdef _WIN32_WINNT
#undef _WIN32_WINNT
#endif
#define _WIN32_WINNT 0x0501 // We need to do this before any other headers
// because those might include sdkddkver.h which defines _WIN32_WINNT if not already set
#endif
#include <string>
#include "irrlichttypes.h" // u32
#include "debug.h"
#include "constants.h"
#include "gettime.h"
#include "threads.h"
#ifdef _MSC_VER
#define SWPRINTF_CHARSTRING L"%S"
#else
#define SWPRINTF_CHARSTRING L"%s"
#endif
//currently not needed
//template<typename T> struct alignment_trick { char c; T member; };
//#define ALIGNOF(type) offsetof (alignment_trick<type>, member)
#ifdef _WIN32
#include <windows.h>
#define sleep_ms(x) Sleep(x)
#else
#include <unistd.h>
#include <stdint.h> //for uintptr_t
#if (defined(linux) || defined(__linux)) && !defined(_GNU_SOURCE)
#define _GNU_SOURCE
#endif
#include <sched.h>
#ifdef __FreeBSD__
#include <pthread_np.h>
typedef cpuset_t cpu_set_t;
#elif defined(__sun) || defined(sun)
#include <sys/types.h>
#include <sys/processor.h>
#elif defined(_AIX)
#include <sys/processor.h>
#elif __APPLE__
#include <mach/mach_init.h>
#include <mach/thread_policy.h>
#endif
#define sleep_ms(x) usleep(x*1000)
#define THREAD_PRIORITY_LOWEST 0
#define THREAD_PRIORITY_BELOW_NORMAL 1
#define THREAD_PRIORITY_NORMAL 2
#define THREAD_PRIORITY_ABOVE_NORMAL 3
#define THREAD_PRIORITY_HIGHEST 4
#endif
#ifdef _MSC_VER
#define ALIGNOF(x) __alignof(x)
#define strtok_r(x, y, z) strtok_s(x, y, z)
#define strtof(x, y) (float)strtod(x, y)
#define strtoll(x, y, z) _strtoi64(x, y, z)
#define strtoull(x, y, z) _strtoui64(x, y, z)
#define strcasecmp(x, y) stricmp(x, y)
#define strncasecmp(x, y, n) strnicmp(x, y, n)
#else
#define ALIGNOF(x) __alignof__(x)
#endif
#ifdef __MINGW32__
#define strtok_r(x, y, z) mystrtok_r(x, y, z)
#endif
// strlcpy is missing from glibc. thanks a lot, drepper.
// strlcpy is also missing from AIX and HP-UX because they aim to be weird.
// We can't simply alias strlcpy to MSVC's strcpy_s, since strcpy_s by
// default raises an assertion error and aborts the program if the buffer is
// too small.
#if defined(__FreeBSD__) || defined(__NetBSD__) || \
defined(__OpenBSD__) || defined(__DragonFly__) || \
defined(__APPLE__) || \
defined(__sun) || defined(sun) || \
defined(__QNX__) || defined(__QNXNTO__)
#define HAVE_STRLCPY
#endif
// So we need to define our own.
#ifndef HAVE_STRLCPY
#define strlcpy(d, s, n) mystrlcpy(d, s, n)
#endif
#define PADDING(x, y) ((ALIGNOF(y) - ((uintptr_t)(x) & (ALIGNOF(y) - 1))) & (ALIGNOF(y) - 1))
namespace porting
{
/*
Signal handler (grabs Ctrl-C on POSIX systems)
*/
void signal_handler_init(void);
// Returns a pointer to a bool.
// When the bool is true, program should quit.
bool * signal_handler_killstatus(void);
/*
Path of static data directory.
*/
extern std::string path_share;
/*
Directory for storing user data. Examples:
Windows: "C:\Documents and Settings\user\Application Data\<PROJECT_NAME>"
Linux: "~/.<PROJECT_NAME>"
Mac: "~/Library/Application Support/<PROJECT_NAME>"
*/
extern std::string path_user;
/*
Get full path of stuff in data directory.
Example: "stone.png" -> "../data/stone.png"
*/
std::string getDataPath(const char *subpath);
/*
Initialize path_share and path_user.
*/
void initializePaths();
/*
Get number of online processors in the system.
*/
int getNumberOfProcessors();
/*
Set a thread's affinity to a particular processor.
*/
bool threadBindToProcessor(threadid_t tid, int pnumber);
/*
Set a thread's priority.
*/
bool threadSetPriority(threadid_t tid, int prio);
/*
Return system information
e.g. "Linux/3.12.7 x86_64"
*/
std::string get_sysinfo();
/*
Resolution is 10-20ms.
Remember to check for overflows.
Overflow can occur at any value higher than 10000000.
*/
#ifdef _WIN32 // Windows
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#endif
#include <windows.h>
inline u32 getTimeS()
{
return GetTickCount() / 1000;
}
inline u32 getTimeMs()
{
return GetTickCount();
}
inline u32 getTimeUs()
{
LARGE_INTEGER freq, t;
QueryPerformanceFrequency(&freq);
QueryPerformanceCounter(&t);
return (double)(t.QuadPart) / ((double)(freq.QuadPart) / 1000000.0);
}
inline u32 getTimeNs()
{
LARGE_INTEGER freq, t;
QueryPerformanceFrequency(&freq);
QueryPerformanceCounter(&t);
return (double)(t.QuadPart) / ((double)(freq.QuadPart) / 1000000000.0);
}
#else // Posix
#include <sys/time.h>
#include <time.h>
inline u32 getTimeS()
{
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec;
}
inline u32 getTimeMs()
{
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000 + tv.tv_usec / 1000;
}
inline u32 getTimeUs()
{
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000000 + tv.tv_usec;
}
inline u32 getTimeNs()
{
struct timespec ts;
clock_gettime(CLOCK_REALTIME, &ts);
return ts.tv_sec * 1000000000 + ts.tv_nsec;
}
/*#include <sys/timeb.h>
inline u32 getTimeMs()
{
struct timeb tb;
ftime(&tb);
return tb.time * 1000 + tb.millitm;
}*/
#endif
inline u32 getTime(TimePrecision prec)
{
switch (prec) {
case PRECISION_SECONDS:
return getTimeS();
case PRECISION_MILLI:
return getTimeMs();
case PRECISION_MICRO:
return getTimeUs();
case PRECISION_NANO:
return getTimeNs();
}
return 0;
}
#if defined(linux) || defined(__linux)
#include <sys/prctl.h>
inline void setThreadName(const char *name) {
/* It would be cleaner to do this with pthread_setname_np,
* which was added to glibc in version 2.12, but some major
* distributions are still runing 2.11 and previous versions.
*/
prctl(PR_SET_NAME, name);
}
#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
#include <pthread.h>
inline void setThreadName(const char *name) {
pthread_set_name_np(pthread_self(), name);
}
#elif defined(_MSC_VER)
typedef struct tagTHREADNAME_INFO {
DWORD dwType; // must be 0x1000
LPCSTR szName; // pointer to name (in user addr space)
DWORD dwThreadID; // thread ID (-1=caller thread)
DWORD dwFlags; // reserved for future use, must be zero
} THREADNAME_INFO;
inline void setThreadName(const char *name) {
THREADNAME_INFO info;
info.dwType = 0x1000;
info.szName = name;
info.dwThreadID = -1;
info.dwFlags = 0;
__try {
RaiseException(0x406D1388, 0, sizeof(info) / sizeof(DWORD), (ULONG_PTR *) &info);
} __except (EXCEPTION_CONTINUE_EXECUTION) {}
}
#elif defined(__APPLE__)
#include <pthread.h>
inline void setThreadName(const char *name) {
pthread_setname_np(name);
}
#elif defined(_WIN32)
inline void setThreadName(const char* name) {}
#else
#warning "Unrecognized platform, thread names will not be available."
inline void setThreadName(const char* name) {}
#endif
} // namespace porting
#endif // PORTING_HEADER