minetest/src/script/lua_api
est31 2035bfc3a6 Areastore: fix "attempt to index a number value"
Before, calling get_areas_in_area for an areastore with both
include_borders and include_data would result in a lua error,
if there was at least one area as result:
attempt to index a number value in function 'get_areas_in_area'
2015-09-03 06:17:02 +02:00
..
CMakeLists.txt Add AreaStore data structure 2015-07-27 06:42:56 +02:00
l_areastore.cpp Areastore: fix "attempt to index a number value" 2015-09-03 06:17:02 +02:00
l_areastore.h Add AreaStore data structure 2015-07-27 06:42:56 +02:00
l_base.cpp Use numeric indices and raw table access with LUA_REGISTRYINDEX 2015-08-27 01:56:06 +02:00
l_base.h Document for api functions that rely on current_modname, that it doesn't work when not loading mods 2015-04-08 23:05:26 +02:00
l_craft.cpp Fix minetest.get_(all)_craft_recipe(s) regression 2015-07-25 17:33:41 +02:00
l_craft.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
l_env.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
l_env.h Add core.find_nodes_with_meta() script API 2015-05-05 16:21:59 -04:00
l_internal.h SAPI: Disable unlockable time profiling 2015-08-18 01:26:11 -04:00
l_inventory.cpp Clear inventory before setting lists 2014-06-23 15:28:48 -04:00
l_inventory.h Use "core" namespace internally 2014-05-08 13:02:04 -04:00
l_item.cpp LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set_metadata 2014-12-28 23:59:24 -05:00
l_item.h Use "core" namespace internally 2014-05-08 13:02:04 -04:00
l_mainmenu.cpp Optional reconnect functionality 2015-07-23 07:38:13 +02:00
l_mainmenu.h l_mainmenu.h: remove unused l_get_dirlist function 2015-08-30 01:17:03 +02:00
l_mapgen.cpp Biome API: Make fallback biome stone and water, disable filler 2015-08-03 02:34:32 +01:00
l_mapgen.h Add some missing getter functions to the lua API 2015-05-28 16:46:35 +02:00
l_nodemeta.cpp Replace instances of std::map<std::string, std::string> with StringMap 2015-05-19 16:10:49 -04:00
l_nodemeta.h Fixed potential NULL pointer and leak when setting node metadata 2013-11-29 23:35:16 -05:00
l_nodetimer.cpp Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
l_nodetimer.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
l_noise.cpp SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function 2015-05-17 04:04:17 -04:00
l_noise.h SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function 2015-05-17 04:04:17 -04:00
l_object.cpp minimap: Add ability to disable from server 2015-08-13 15:05:48 -04:00
l_object.h Added get_player_velocity() method. Fixes #1176 2015-07-20 05:40:44 +02:00
l_particles.cpp Cleanup server addparticle(spawner) by merge two identical functions. 2015-07-25 12:24:28 +02:00
l_particles.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
l_rollback.cpp Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable) 2015-02-18 09:28:39 +01:00
l_rollback.h Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
l_server.cpp Use numeric indices and raw table access with LUA_REGISTRYINDEX 2015-08-27 01:56:06 +02:00
l_server.h SAPI: Track last executed mod and include in error messages 2015-08-12 23:56:12 -04:00
l_settings.cpp Add mod security 2015-05-16 18:32:31 -04:00
l_settings.h Add Settings interface for Lua 2013-09-10 18:31:38 +02:00
l_util.cpp Use numeric indices and raw table access with LUA_REGISTRYINDEX 2015-08-27 01:56:06 +02:00
l_util.h Add core.get_dir_list 2015-05-16 18:33:22 -04:00
l_vmanip.cpp Add optional buffer param for bulk data array writes in Lua 2015-05-17 00:07:45 -04:00
l_vmanip.h Shorten ManualMapVoxelManipulator to MMVManip 2015-01-05 02:42:27 -05:00