..
CMakeLists.txt
Implement mod communication channels ( #6351 )
2017-09-26 00:11:20 +02:00
s_async.cpp
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
s_async.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
s_base.cpp
Fix Lua panic when error() message is not a string
2020-06-07 18:14:40 +02:00
s_base.h
script: Put getGuiEngine() inside a client-only #ifdef
2020-04-27 06:58:34 +02:00
s_client.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
s_client.h
CSM/SSM: Add on_mods_loaded callback ( #7411 )
2018-06-06 12:53:59 +02:00
s_entity.cpp
Add on_deactivate callback for luaentities ( #10723 )
2021-01-02 15:14:29 +01:00
s_entity.h
Add on_deactivate callback for luaentities ( #10723 )
2021-01-02 15:14:29 +01:00
s_env.cpp
Add API for mods to hook liquid transformation events ( #11405 )
2021-07-09 09:08:40 -04:00
s_env.h
Add API for mods to hook liquid transformation events ( #11405 )
2021-07-09 09:08:40 -04:00
s_internal.h
Optimize headers (part 2) ( #6272 )
2017-08-18 19:25:07 +02:00
s_inventory.cpp
Run callback in IDropAction, refactor function arguments
2018-04-02 17:18:48 +02:00
s_inventory.h
Run callback in IDropAction, refactor function arguments
2018-04-02 17:18:48 +02:00
s_item.cpp
Call on_secondary_use when object is right-clicked
2019-11-10 13:12:31 +01:00
s_item.h
[CSM] Expose more env functions
2019-11-11 14:06:48 +01:00
s_mainmenu.cpp
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
s_mainmenu.h
Move files to subdirectories ( #6599 )
2017-11-08 23:56:20 +01:00
s_modchannels.cpp
Implement mod communication channels ( #6351 )
2017-09-26 00:11:20 +02:00
s_modchannels.h
Implement mod communication channels ( #6351 )
2017-09-26 00:11:20 +02:00
s_node.cpp
Degrotate support for mesh nodes ( #7840 )
2021-03-30 00:25:11 +02:00
s_node.h
Rework use_texture_alpha to provide three opaque/clip/blend modes
2021-01-29 17:34:41 +01:00
s_nodemeta.cpp
Merge pull request #8776 from osjc/FixGetNode
2019-08-10 19:45:44 +02:00
s_nodemeta.h
Run callback in IDropAction, refactor function arguments
2018-04-02 17:18:48 +02:00
s_player.cpp
Implement on_rightclickplayer callback ( #10775 )
2021-01-11 18:03:31 +01:00
s_player.h
Implement on_rightclickplayer callback ( #10775 )
2021-01-11 18:03:31 +01:00
s_security.cpp
Isolate library tables between sandbox and insecure env
2021-04-18 16:06:42 +02:00
s_security.h
Refactor loading of Lua code with mod security
2019-11-09 16:08:38 +01:00
s_server.cpp
Add on_authplayer callback and 'last_login' to on_joinplayer ( #9574 )
2020-05-23 13:25:29 +02:00
s_server.h
Add on_authplayer callback and 'last_login' to on_joinplayer ( #9574 )
2020-05-23 13:25:29 +02:00