minetest/src/network
est31 e0151d1054 Much better API for auth.{cpp, h}
* No function overloading
* Adhere coding style and with method names following
  lowercase_underscore_style
* Use std::string in external API, handling these is
  much more fun
2016-03-15 05:55:49 +01:00
..
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
clientopcodes.cpp Make early protocol auth mechanism generic, and add SRP 2015-05-11 18:40:27 +02:00
clientopcodes.h [Patch 2/4] Network rework: packet writing, sending and cleanups 2015-02-16 11:00:55 +01:00
clientpackethandler.cpp Fix player teleportation bug whilst sneaking 2016-03-14 08:44:28 +00:00
connection.cpp Always use errorstream for DEBUG_EXCEPTION_HANDLER 2015-10-14 02:33:30 -04:00
connection.h Clean up threading 2015-08-23 22:04:06 -04:00
networkpacket.cpp Fix for commit 87dcee6 It uses the wrong variable and only covers some use cases. This change covers all use cases. 2016-01-04 07:50:39 +01:00
networkpacket.h Fix critical vulnerabilities and bugs with NetworkPacket 2015-08-06 00:10:57 -04:00
networkprotocol.h Nodebox: Allow nodeboxes to "connect" 2016-03-12 12:08:17 -05:00
serveropcodes.cpp Finalize init packets and enable protocol v25 2015-05-16 21:17:28 +02:00
serveropcodes.h [Patch 2/4] Network rework: packet writing, sending and cleanups 2015-02-16 11:00:55 +01:00
serverpackethandler.cpp Much better API for auth.{cpp, h} 2016-03-15 05:55:49 +01:00