minetest/client/shaders/object_shader
x2048 31578303a4
Tune shadow perspective distortion (#12146)
* Pass perspective distortion parameters as uniforms
* Set all perspective bias parameters via ShadowRenderer
* Recalibrate perspective distortion and shadow range to render less shadow geometry with the same quality and observed shadow distance
2022-03-31 22:40:06 +02:00
..
opengl_fragment.glsl Tune shadow perspective distortion (#12146) 2022-03-31 22:40:06 +02:00
opengl_vertex.glsl Tune shadow perspective distortion (#12146) 2022-03-31 22:40:06 +02:00