minetest/src/gui/intlGUIEditBox.h

69 lines
1.6 KiB
C++

// Copyright (C) 2002-2013 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#pragma once
#include "IrrCompileConfig.h"
//#ifdef _IRR_COMPILE_WITH_GUI_
#include "guiEditBox.h"
#include "irrArray.h"
#include "IOSOperator.h"
namespace irr
{
namespace gui
{
class intlGUIEditBox : public GUIEditBox
{
public:
//! constructor
intlGUIEditBox(const wchar_t* text, bool border, IGUIEnvironment* environment,
IGUIElement* parent, s32 id, const core::rect<s32>& rectangle,
bool writable = true, bool has_vscrollbar = false);
//! destructor
virtual ~intlGUIEditBox() {}
//! Sets whether to draw the background
virtual void setDrawBackground(bool draw);
virtual bool isDrawBackgroundEnabled() const { return true; }
//! draws the element and its children
virtual void draw();
//! Updates the absolute position, splits text if required
virtual void updateAbsolutePosition();
virtual void setCursorChar(const wchar_t cursorChar) {}
virtual wchar_t getCursorChar() const { return L'|'; }
virtual void setCursorBlinkTime(u32 timeMs) {}
virtual u32 getCursorBlinkTime() const { return 500; }
protected:
//! Breaks the single text line.
virtual void breakText();
//! sets the area of the given line
virtual void setTextRect(s32 line);
//! calculates the current scroll position
void calculateScrollPos();
s32 getCursorPos(s32 x, s32 y);
//! Create a vertical scrollbar
void createVScrollBar();
};
} // end namespace gui
} // end namespace irr
//#endif // _IRR_COMPILE_WITH_GUI_