minetest/src/constants.h

93 lines
2.4 KiB
C++

/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
(c) 2010 Perttu Ahola <celeron55@gmail.com>
*/
#ifndef CONSTANTS_HEADER
#define CONSTANTS_HEADER
#define DEBUGFILE "debug.txt"
// Define for simulating the quirks of sending through internet
// WARNING: This disables unit testing of socket and connection
#define INTERNET_SIMULATOR 0
#define CONNECTION_TIMEOUT 30
#define RESEND_TIMEOUT_MIN 0.333
#define RESEND_TIMEOUT_MAX 3.0
// resend_timeout = avg_rtt * this
#define RESEND_TIMEOUT_FACTOR 4
#define PI 3.14159
#define SERVERMAP_DELETE_UNUSED_SECTORS_TIMEOUT (60*10)
#define SERVER_MAP_SAVE_INTERVAL (60)
#define FOV_ANGLE (PI/2.5)
// The absolute working limit is (2^15 - viewing_range).
#define MAP_GENERATION_LIMIT (31000)
//#define MAX_SIMULTANEOUS_BLOCK_SENDS 2
#define FULL_BLOCK_SEND_ENABLE_MIN_TIME_FROM_BUILDING 2.0
//#define LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS 1
#define LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS 0
// Override for the previous one when distance is low
#define BLOCK_SEND_DISABLE_LIMITS_MAX_D 1
//#define MAX_SIMULTANEOUS_BLOCK_SENDS_SERVER_TOTAL 4
// Viewing range stuff
//#define HEIGHTMAP_RANGE_NODES 300
//#define FREETIME_RATIO 0.2
#define FREETIME_RATIO 0.15
// Sectors are split to SECTOR_HEIGHTMAP_SPLIT^2 heightmaps
#define SECTOR_HEIGHTMAP_SPLIT 2
#define PLAYER_INVENTORY_SIZE (8*4)
#define SIGN_TEXT_MAX_LENGTH 50
// The distance of how far objects will be sent to client
//#define ACTIVE_OBJECT_D_BLOCKS 2
// Wether to catch all std::exceptions.
// Assert will be called on such an event.
#define CATCH_UNHANDLED_EXCEPTIONS 1
/*
Collecting active blocks is stopped after object data
size reaches this
*/
#define MAX_OBJECTDATA_SIZE 450
//#define WATER_LEVEL (-5)
#define WATER_LEVEL (0)
#endif