minetest/src/script/common
grorp 404a063fdf
Touchscreen: Allow mods to swap the meaning of short and long taps (punch with single tap) (#14087)
This works through a new field "touch_interaction" in item definitions.
The two most important use cases are:
 - Punching players/entities with short tap instead of long tap (enabled by default)
 - Making items usable that require holding the place button (e.g. bows and shields in MC-like games)
2024-01-21 17:44:08 +01:00
..
CMakeLists.txt Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
c_content.cpp Touchscreen: Allow mods to swap the meaning of short and long taps (punch with single tap) (#14087) 2024-01-21 17:44:08 +01:00
c_content.h Add warning for initial properties directly inside definition (#9650) 2023-08-13 00:19:03 +01:00
c_converter.cpp Clamp values in read_ARGB8 2023-11-19 20:45:18 +01:00
c_converter.h Add minetest.get_player_window_information() (#12367) 2023-02-27 22:58:41 +00:00
c_internal.cpp Fix minor issue with log_deprecated() 2023-12-25 19:47:34 +01:00
c_internal.h Fix set_bone_position regression (error on passing none) 2023-12-21 18:55:12 +01:00
c_packer.cpp Fix some warnings (#12615) 2022-07-30 12:51:23 +01:00
c_packer.h Use native packer to transfer globals into async env(s) 2022-05-10 22:37:42 +02:00
c_types.cpp Touchscreen: Allow mods to swap the meaning of short and long taps (punch with single tap) (#14087) 2024-01-21 17:44:08 +01:00
c_types.h Touchscreen: Allow mods to swap the meaning of short and long taps (punch with single tap) (#14087) 2024-01-21 17:44:08 +01:00
helper.cpp Reduce code duplication between c_converter.cpp and helper.cpp 2022-07-14 20:55:45 +02:00
helper.h Reduce code duplication between c_converter.cpp and helper.cpp 2022-07-14 20:55:45 +02:00