minetest/games/devtest/mods/unittests/itemstack_equals.lua

75 lines
1.8 KiB
Lua

local function test_itemstack_equals_non_stack()
local i1 = ItemStack("basenodes:stone")
local i2 = { foo = "bar" }
assert(not i1:equals(i2))
assert(i1 ~= i2)
assert(i2 ~= i1)
end
unittests.register("test_itemstack_equals_non_stack", test_itemstack_equals_non_stack)
local function test_itemstack_equals_name()
local i1 = ItemStack("basenodes:stone")
local i2 = ItemStack("basenodes:desert_stone")
assert(not i1:equals(i2))
assert(i1 ~= i2)
end
unittests.register("test_itemstack_equals_name", test_itemstack_equals_name)
local function test_itemstack_equals_count()
local i1 = ItemStack("basenodes:stone")
local i2 = ItemStack("basenodes:stone 2")
assert(not i1:equals(i2))
assert(i1 ~= i2)
end
unittests.register("test_itemstack_equals_count", test_itemstack_equals_count)
local function test_itemstack_equals_wear()
local i1 = ItemStack("basetools:axe_stone")
local i2 = ItemStack("basetools:axe_stone")
i2:add_wear(1)
assert(not i1:equals(i2))
assert(i1 ~= i2)
end
unittests.register("test_itemstack_equals_wear", test_itemstack_equals_wear)
local function test_itemstack_equals_metadata()
local i1 = ItemStack("basenodes:stone")
local i2 = ItemStack("basenodes:stone")
local i3 = ItemStack("basenodes:stone")
local m1 = i1:get_meta()
local m2 = i2:get_meta()
local m3 = i3:get_meta()
local keys = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p"}
local values = {}
for i, key in pairs(keys) do
m1:set_int(key, i)
m3:set_int(key, i)
values[key] = i
end
m3:set_int("a", 999)
for key, i in pairs(values) do
m2:set_int(key, i)
end
assert(i1:equals(i2))
assert(i1 == i2)
assert(not i1:equals(i3))
assert(i1 ~= i3)
end
unittests.register("test_itemstack_equals_metadata", test_itemstack_equals_metadata)