mirror of https://github.com/minetest/minetest.git
49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
/*
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Minetest
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Copyright (C) 2021 Liso <anlismon@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "irrlichttypes_extrabloated.h"
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#include <IMaterialRendererServices.h>
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#include <IShaderConstantSetCallBack.h>
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#include "client/shader.h"
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class ShadowDepthShaderCB : public video::IShaderConstantSetCallBack
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{
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public:
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ShadowDepthShaderCB() :
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m_light_mvp_setting("LightMVP"),
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m_map_resolution_setting("MapResolution"),
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m_max_far_setting("MaxFar"),
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m_color_map_sampler_setting("ColorMapSampler")
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{}
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void OnSetMaterial(const video::SMaterial &material) override {}
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void OnSetConstants(video::IMaterialRendererServices *services,
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s32 userData) override;
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f32 MaxFar{2048.0f}, MapRes{1024.0f};
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private:
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CachedVertexShaderSetting<f32, 16> m_light_mvp_setting;
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CachedVertexShaderSetting<f32> m_map_resolution_setting;
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CachedVertexShaderSetting<f32> m_max_far_setting;
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CachedPixelShaderSetting<s32> m_color_map_sampler_setting;
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};
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