minetest/games/devtest/mods/testnodes
Wuzzy 51de4ae297
Devtest: Fix missing/incorrect liquid properties (#9955)
2020-05-30 00:46:57 +01:00
..
models Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
textures Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
README.md Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
drawtypes.lua Devtest: Fix missing/incorrect liquid properties (#9955) 2020-05-30 00:46:57 +01:00
init.lua Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
light.lua Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
liquids.lua Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
meshes.lua Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
mod.conf Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
nodeboxes.lua Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
param2.lua Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
properties.lua Add disable_jump check for the player's feet 2020-05-29 22:53:58 +02:00
settingtypes.txt Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00
textures.lua Devtest: Fix missing/incorrect liquid properties (#9955) 2020-05-30 00:46:57 +01:00

README.md

Test Nodes

This mod contains a bunch of basic nodes to test development stuff. Most nodes are kept as minimal as possible in order to show off one particular feature of the engine, to make testing stuff easier.

This mod includes tests for:

  • drawtypes
  • paramtype2's
  • node properties such as damage, drowning, falling, etc.
  • other random stuff