minetest/builtin
0gb.us 02cbb58107 Fix node replacement in not-quite-loaded chunks
When first entering an area, sometimes placing nodes replaces other nodes that are not buildable_to. This seems to be caused by the fact that nodes in unloaded map blocks are treated as ignore, a node that is buildable_to. This fixes that, by using get_node_or_nil() instead of the previously-used get_node(), then checking to see if the nodes were actually loaded before replacing.
2013-03-29 14:18:51 -04:00
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auth.lua Fix unable to join server first time with a password 2012-04-09 11:24:35 +03:00
builtin.lua Set numeric locale for Lua 2013-02-18 13:58:55 +04:00
chatcommands.lua Log /grant and /revoke command usage 2012-11-30 22:12:21 +02:00
deprecated.lua Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead 2012-07-25 18:05:31 +03:00
detached_inventory.lua Detached inventory callbacks and reworked node metadata callbacks 2012-07-25 02:36:54 +03:00
falling.lua Allow falling nodes to pass through solid "buildable_to" nodes. 2013-03-19 16:38:56 +01:00
item.lua Fix node replacement in not-quite-loaded chunks 2013-03-29 14:18:51 -04:00
item_entity.lua Fix pickup of dropped items when the player only takes a part of them 2013-03-03 16:35:29 +01:00
misc.lua Prevent passing nil to unpack() in minetest.after 2013-03-19 00:15:41 +01:00
misc_helpers.lua Split builtin.lua to multiple files 2012-04-01 12:38:19 +03:00
misc_register.lua Add shutdown hook interface to Lua API 2012-11-30 19:26:51 +02:00
privileges.lua Only fly through walls in noclip mode wich requires the noclip privilege 2012-12-11 16:44:13 +01:00
serialize.lua Add minetest.serialize() and minetest.deserialize() 2012-06-07 00:05:00 +03:00
static_spawn.lua Support static_spawnpoint setting 2012-04-09 23:32:13 +03:00