minetest/src/network
Loïc Blot 5f38fe33f8 Clientevent refactor (#6320)
* Refactor clientevent structure

* Move structure outside of client header

* Create client events on heap not stack, this remove the ClientEvent object copy

* Use clientEventHandler to route events
2017-08-28 20:02:23 +02:00
..
CMakeLists.txt Network cleanup (#6310) 2017-08-25 15:53:56 +02:00
address.cpp Network cleanup (#6302) 2017-08-24 08:28:54 +02:00
address.h Network cleanup (#6302) 2017-08-24 08:28:54 +02:00
clientopcodes.cpp [CSM] Add flavour limits controlled by server (#5930) 2017-07-18 21:39:55 +02:00
clientopcodes.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
clientpackethandler.cpp Clientevent refactor (#6320) 2017-08-28 20:02:23 +02:00
connection.cpp Network cleanup (#6310) 2017-08-25 15:53:56 +02:00
connection.h Network cleanup (#6310) 2017-08-25 15:53:56 +02:00
connectionthreads.cpp Pass SharedBuffer as value to increment reference count 2017-08-28 17:12:46 +02:00
connectionthreads.h Pass SharedBuffer as value to increment reference count 2017-08-28 17:12:46 +02:00
networkexceptions.h Network cleanup (#6302) 2017-08-24 08:28:54 +02:00
networkpacket.cpp Network cleanup (#6310) 2017-08-25 15:53:56 +02:00
networkpacket.h Network cleanup (#6310) 2017-08-25 15:53:56 +02:00
networkprotocol.h Step height: Add as a player object property 2017-08-09 11:06:22 +01:00
peerhandler.h Network cleanup (#6302) 2017-08-24 08:28:54 +02:00
serveropcodes.cpp [CSM] Add flavour limits controlled by server (#5930) 2017-07-18 21:39:55 +02:00
serveropcodes.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
serverpackethandler.cpp Add clientside translations. 2017-08-24 17:54:10 +02:00
socket.cpp Network cleanup (#6302) 2017-08-24 08:28:54 +02:00
socket.h Network cleanup (#6302) 2017-08-24 08:28:54 +02:00