minetest/builtin
Paramat 97764600e2
Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)
Low-disruption first step towards removing the hardcoded cave liquid
code. Since MT 5.0.0 cave liquids can be defined and located by
biome definitions instead.
In games that do not yet use biome definitions to define and locate
cave liquids (MTGame does), lava will now appear below
y = water_level - 256 instead of below 'lava depth' (usually y = -256).
Therefore no change in most mapgens if using the default 'lava depth'.
2019-11-18 23:40:01 +00:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client Add luacheck to check builtin (#7895) 2019-08-06 19:30:18 +01:00
common Fix rotate_node to return the correct itemstack. 2019-10-13 17:11:00 +02:00
fstk Builtin UI: Move box element to ensure correct draw order 2019-08-08 19:33:43 +02:00
game Improve documentation around banning (#9088) 2019-11-05 19:24:51 +01:00
mainmenu All settings: Fix missing flags checkbox caused by 'possible flags' order (#8997) 2019-09-27 19:13:08 +01:00
profiler Add luacheck to check builtin (#7895) 2019-08-06 19:30:18 +01:00
init.lua Move `setlocale` from Lua to C++. 2018-02-08 15:38:34 +01:00
settingtypes.txt Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105) 2019-11-18 23:40:01 +00:00