minetest/src/network
Loïc Blot 65819f3b9f Use thread_local instead from some static settings (#5955)
thread_local permits to limit variable lifetime to thread duration. Use it on each setting place which uses static to cache variable result only for thread lifetime. This permits to keep the same performance level & reconfigure server from MT gui in those various variables places.

Add thread_local to undersampling calculation too.
2017-06-11 13:58:43 +02:00
..
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
clientopcodes.cpp Have the server send the player list to the client (#5924) 2017-06-08 15:30:09 +02:00
clientopcodes.h Fix wrong channel type in Client/Server CommandFactories 2017-04-14 15:56:40 +02:00
clientpackethandler.cpp Sound: Add pitch option (#5960) 2017-06-11 13:58:26 +02:00
connection.cpp Use C++11 mutexes only (remove compat code) (#5922) 2017-06-06 16:29:28 +02:00
connection.h Use C++11 mutexes only (remove compat code) (#5922) 2017-06-06 16:29:28 +02:00
networkpacket.cpp NetworkPacket: don't copy push std::string and std::wstring 2017-04-14 18:26:24 +02:00
networkpacket.h NetworkPacket: don't copy push std::string and std::wstring 2017-04-14 18:26:24 +02:00
networkprotocol.h Have the server send the player list to the client (#5924) 2017-06-08 15:30:09 +02:00
serveropcodes.cpp Have the server send the player list to the client (#5924) 2017-06-08 15:30:09 +02:00
serveropcodes.h Fix wrong channel type in Client/Server CommandFactories 2017-04-14 15:56:40 +02:00
serverpackethandler.cpp Use thread_local instead from some static settings (#5955) 2017-06-11 13:58:43 +02:00