minetest/client/shaders/water_surface_shader
RealBadAngel 6c98fd6658 Unite nodes shaders.
Pass drawtype and material type to shaders.
Move shaders generation to startup only.
Allow assign shaders per tile.
Initial code to support water surface shader.
2014-06-15 05:40:33 +02:00
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opengl_fragment.glsl Unite nodes shaders. 2014-06-15 05:40:33 +02:00
opengl_vertex.glsl Unite nodes shaders. 2014-06-15 05:40:33 +02:00