minetest/client/shaders/extract_bloom
x2048 6d45c243f8
Add dynamic exposure correction (#12959)
* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
..
opengl_fragment.glsl Add dynamic exposure correction (#12959) 2023-01-06 22:33:25 +01:00
opengl_vertex.glsl Add dynamic exposure correction (#12959) 2023-01-06 22:33:25 +01:00