minetest/src/network
sfan5 d77ea76476
Fix broken build
The variable name changed but this didn't cause merge conflicts, so it wasn't caught before.
2019-09-23 00:28:26 +02:00
..
CMakeLists.txt Initial Haiku support (#6568) 2017-10-30 08:17:43 +01:00
address.cpp Attend to LINT sillyness (#8276) 2019-02-23 02:41:36 +00:00
address.h Disable confirmation dialog on localhost 2019-02-09 19:52:56 +01:00
clientopcodes.cpp Add support for per-player FOV overrides and multipliers 2019-09-19 20:14:16 +02:00
clientopcodes.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
clientpackethandler.cpp Add support for per-player FOV overrides and multipliers 2019-09-19 20:14:16 +02:00
connection.cpp Remove unused function in ReliablePacketBuffer 2019-08-16 20:03:53 +02:00
connection.h Remove unused function in ReliablePacketBuffer 2019-08-16 20:03:53 +02:00
connectionthreads.cpp Various network performance improvements (#8125) 2019-04-14 21:56:38 +01:00
connectionthreads.h Various network performance improvements (#8125) 2019-04-14 21:56:38 +01:00
networkexceptions.h Network cleanup (#6302) 2017-08-24 08:28:54 +02:00
networkpacket.cpp Fix serialization of std::time_t by casting to u64 first (#8353) 2019-03-10 18:53:02 +00:00
networkpacket.h Fix serialization of std::time_t by casting to u64 first (#8353) 2019-03-10 18:53:02 +00:00
networkprotocol.h Add support for per-player FOV overrides and multipliers 2019-09-19 20:14:16 +02:00
peerhandler.h LINT fixes since recent tooling update 2019-03-14 12:30:13 +01:00
serveropcodes.cpp Add support for per-player FOV overrides and multipliers 2019-09-19 20:14:16 +02:00
serveropcodes.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
serverpackethandler.cpp Fix broken build 2019-09-23 00:28:26 +02:00
socket.cpp Fix ipv6_server=true not accepting IPv4 connections on Windows (#7471) 2018-06-22 20:54:23 +02:00
socket.h Network cleanup (#6302) 2017-08-24 08:28:54 +02:00