minetest/builtin
Auke Kok 5707b739f3 Change default nodetimer_interval to 0.2s. (#5193)
We want to reduce the chance that we get lots and lots of node
timers all happening once a second, because we're better off doing
small bits of work as they are available.

Reducing this to 0.2 seconds will greatly reduce the total amount
of nodetimers that elapse at the same instance, while not effecting
total work load. This results in a far better chance of the server
keeping up with work loads.
2017-02-09 08:00:37 +01:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
common Vector: Add vector.sort(a, b): return box edges 2017-01-23 07:38:39 +00:00
fstk Faster insertion into table 2016-03-06 23:42:04 +00:00
game Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. (#5153) 2017-01-31 15:02:30 -08:00
mainmenu Serverlist: Add ping indicators (#5164) 2017-02-03 23:53:43 +10:00
profiler Builtin/profiler: Replace game profiler (#4245) 2016-07-12 21:51:10 +02:00
init.lua Main menu tweaks 2017-01-13 18:13:43 -05:00
settingtypes.txt Change default nodetimer_interval to 0.2s. (#5193) 2017-02-09 08:00:37 +01:00