minetest/src/script
Loïc Blot fd3afbced5 Optimize headers (part 2) (#6272)
* Optimize headers (part 2)

* less debug.h in headers
* less remoteplayer.h for everybody

* Cleanup (part 2)

* camera.h: mesh.h
* mapgen.h: mapnode.h
* serverenvironment.h: mapblock.h
* nodedef.h: shader.h
2017-08-18 19:25:07 +02:00
..
common C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
cpp_api Optimize headers (part 2) (#6272) 2017-08-18 19:25:07 +02:00
lua_api Optimize headers (part 2) (#6272) 2017-08-18 19:25:07 +02:00
CMakeLists.txt Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
scripting_client.cpp Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
scripting_client.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
scripting_mainmenu.cpp Optimize headers (part 2) (#6272) 2017-08-18 19:25:07 +02:00
scripting_mainmenu.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
scripting_server.cpp Expose getPointedThing to Lua 2017-07-07 22:28:23 +01:00
scripting_server.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00