minetest/builtin/common
dvere 9878e8de4f Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly
According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3
2014-11-25 12:44:47 +10:00
..
async_event.lua Use "core" namespace internally 2014-05-08 13:02:04 -04:00
filterlist.lua Fix a bunch of small bugs due to mainmenu cleanup 2014-05-24 11:16:05 +02:00
misc_helpers.lua Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly 2014-11-25 12:44:47 +10:00
serialize.lua Tweak core.serialize 2014-11-19 12:40:54 -05:00
strict.lua Make duplicate warning checks file and line specific 2014-11-23 16:34:49 -05:00
vector.lua Remove vector assertions 2014-07-19 23:50:50 -04:00