minetest/src/client
Muhammad Rifqi Priyo Susanto 792752997c Add confirmation on new player registration (#6849)
* Attempt to add registration confirmation

Using SRP auth mechanism, if server sent AUTH_MECHANISM_FIRST_SRP that means the player isn't exist.
Also tell player about the server and chosen username.
Local game has localhost as IP address of the server.
Add RenderingEngine::draw_menu_scene() to draw GUI and clouds background.
aborted -> connection_aborted

* Rewrite information message text

Client::promptConfirmRegister() -> Client::promptConfirmRegistration()
2018-01-13 12:07:16 +01:00
..
render LINT: Add files to whitelist, fix detected indent errors 2017-11-06 12:54:08 +00:00
CMakeLists.txt GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI 2018-01-05 20:59:30 +01:00
clientevent.h Network proto handlers/container fixes (#6334) 2017-08-29 20:37:54 +02:00
clientlauncher.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
clientlauncher.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
gameui.cpp Don't recalculate statustext initial color everytime & review fixes 2018-01-05 20:59:30 +01:00
gameui.h Don't recalculate statustext initial color everytime & review fixes 2018-01-05 20:59:30 +01:00
inputhandler.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
inputhandler.h Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
joystick_controller.cpp Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
joystick_controller.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
keys.h Remove DSTACK support (#6346) 2017-08-30 08:09:41 +02:00
renderingengine.cpp Add confirmation on new player registration (#6849) 2018-01-13 12:07:16 +01:00
renderingengine.h Add confirmation on new player registration (#6849) 2018-01-13 12:07:16 +01:00
tile.cpp Load files from subfolders in texturepacks 2017-11-17 19:23:08 +00:00
tile.h Load files from subfolders in texturepacks 2017-11-17 19:23:08 +00:00