.. |
CMakeLists.txt
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[CSM] Client side modding
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2017-03-13 23:56:05 +01:00 |
s_async.cpp
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C++11 cleanup on constructors (#6000)
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2017-06-19 23:54:58 +02:00 |
s_async.h
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Cleanup various headers to reduce compilation times (#6255)
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2017-08-16 22:11:45 +02:00 |
s_base.cpp
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Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965)
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2017-06-30 20:14:39 +02:00 |
s_base.h
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Cleanup various headers to reduce compilation times (#6255)
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2017-08-16 22:11:45 +02:00 |
s_client.cpp
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CSM: Fix documentation error for register_on_*_chat_messages (#5917)
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2017-06-09 15:48:04 +02:00 |
s_client.h
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[CSM] add `on_item_use` (#5544)
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2017-05-06 21:12:44 +02:00 |
s_entity.cpp
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Add LuaEntity on_death callback (#6177)
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2017-07-27 11:32:35 +02:00 |
s_entity.h
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Add LuaEntity on_death callback (#6177)
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2017-07-27 11:32:35 +02:00 |
s_env.cpp
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Added lua tracebacks to some errors where you have been blind to what… (#5043)
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2017-01-15 13:36:53 +01:00 |
s_env.h
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s_env.{cpp, h} cleanups
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2016-03-07 19:54:26 +01:00 |
s_internal.h
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Cleanup various headers to reduce compilation times (#6255)
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2017-08-16 22:11:45 +02:00 |
s_inventory.cpp
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Push error handler afresh each time lua_pcall is used
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2015-08-27 01:56:06 +02:00 |
s_inventory.h
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Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
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2013-06-06 22:57:38 +02:00 |
s_item.cpp
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[CSM] Add event on_place_node API lua (#5548)
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2017-04-29 12:08:16 +02:00 |
s_item.h
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Expose getPointedThing to Lua
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2017-07-07 22:28:23 +01:00 |
s_mainmenu.cpp
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Pass clang-format on various cpp/header files (#5559)
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2017-04-23 09:52:40 +02:00 |
s_mainmenu.h
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Optional reconnect functionality
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2015-07-23 07:38:13 +02:00 |
s_node.cpp
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Add 'plantlike_rooted' drawtype
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2017-07-11 01:02:22 +01:00 |
s_node.h
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Add on_flood() callback.
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2017-04-22 01:23:51 +01:00 |
s_nodemeta.cpp
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Push error handler afresh each time lua_pcall is used
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2015-08-27 01:56:06 +02:00 |
s_nodemeta.h
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Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
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2013-06-06 22:57:38 +02:00 |
s_player.cpp
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Server: Add reason for leave to `on_leaveplayer` callbacks
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2016-06-11 04:17:04 +01:00 |
s_player.h
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Pass clang-format on 14 trivial header files fixes
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2017-04-07 23:22:00 +02:00 |
s_security.cpp
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Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965)
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2017-06-30 20:14:39 +02:00 |
s_security.h
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Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965)
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2017-06-30 20:14:39 +02:00 |
s_server.cpp
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Push error handler afresh each time lua_pcall is used
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2015-08-27 01:56:06 +02:00 |
s_server.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |