mirror of https://github.com/minetest/minetest.git
* LocalPlayer take ownership of maxHudId as it's the only caller * RemotePlayer take ownership of day night ratio as it's the only user * Pass getPlayerControl as const reference to prevent object copy on each call (perf improvement in ObjectRef::l_get_player_control call) * getPlayerSAO is now only RemotePlayer call * get/setHotbarItemCount is now RemotePlayer owned * Server: Use RemotePlayer instead of Player object on concerned call to properly fix the object type * PlayerSAO now uses RemotePlayer instead of Player because it's only server side * ObjectRef::getplayer also returns RemotePlayer as it's linked with PlayerSAO |
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.. | ||
CMakeLists.txt | ||
clientopcodes.cpp | ||
clientopcodes.h | ||
clientpackethandler.cpp | ||
connection.cpp | ||
connection.h | ||
networkpacket.cpp | ||
networkpacket.h | ||
networkprotocol.h | ||
serveropcodes.cpp | ||
serveropcodes.h | ||
serverpackethandler.cpp |