minetest/src/script
Loic Blot 8bcd10b872 Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
* LocalPlayer take ownership of maxHudId as it's the only caller
* RemotePlayer take ownership of day night ratio as it's the only user
* Pass getPlayerControl as const reference to prevent object copy on each call (perf improvement in ObjectRef::l_get_player_control call)
* getPlayerSAO is now only RemotePlayer call
* get/setHotbarItemCount is now RemotePlayer owned
* Server: Use RemotePlayer instead of Player object on concerned call to properly fix the object type
* PlayerSAO now uses RemotePlayer instead of Player because it's only server side
* ObjectRef::getplayer also returns RemotePlayer as it's linked with PlayerSAO
2016-10-08 11:36:28 +02:00
..
common Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
cpp_api use unordered containers where possible (patch 4 on X) 2016-10-06 22:37:26 +02:00
lua_api Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X) 2016-10-08 11:36:28 +02:00
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
scripting_game.cpp Add Lua interface to HTTPFetchRequest 2016-02-22 15:39:41 +01:00
scripting_game.h Improve Script CPP API diagnostics 2015-08-05 21:13:03 -04:00
scripting_mainmenu.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
scripting_mainmenu.h Fix code style of async API 2014-04-27 16:15:53 -04:00