minetest/builtin
Paramat ceacff13a6 CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000)
Previously, when the CSM restriction 'LOAD_CLIENT_MODS' was used a
client was still able to add CSM code to 'builtin' to bypass that
restriction, because 'builtin' is not yet verified.

Until server-sent CSM and verifying of 'builtin' are complete, make
'LOAD_CLIENT_MODS' disable the loading of builtin.

Clarify code comments and messages to distinguish between client-side
modding and client-side scripting. 'Scripting' includes 'builtin',
'modding' does not.
2019-01-03 12:10:07 +01:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client CSM: add requested CSM_RF_READ_PLAYERINFO (#8007) 2018-12-24 10:51:10 +01:00
common Fix string.split returning an empty table if string starts with sepearator (#7827) 2018-11-01 21:07:01 +01:00
fstk Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
game Add eat sound (#7956) 2018-12-10 09:25:47 +01:00
mainmenu Fix installed modpacks not being found correctly 2018-12-30 12:26:44 +00:00
profiler Profiler: Fix var args not being passed to callback register function 2017-10-14 18:28:56 +01:00
init.lua Move `setlocale` from Lua to C++. 2018-02-08 15:38:34 +01:00
settingtypes.txt CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000) 2019-01-03 12:10:07 +01:00