minetest/client/shaders/water_surface_shader
Lars Hofhansl 98dad584ae Shaders: Apply tone mapping before fog calculation. 2016-10-24 08:48:20 -07:00
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opengl_fragment.glsl Shaders: Apply tone mapping before fog calculation. 2016-10-24 08:48:20 -07:00
opengl_vertex.glsl Replace CRLF with LF in shader files 2016-03-25 15:57:18 +01:00