.. |
CMakeLists.txt
|
Remove dependency on marshal and many other async changes
|
2014-04-27 16:15:53 -04:00 |
l_base.cpp
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
l_base.h
|
Remove lua_State parameter from LuaError::LuaError
|
2014-03-15 16:28:59 -04:00 |
l_craft.cpp
|
Remove lua_State parameter from LuaError::LuaError
|
2014-03-15 16:28:59 -04:00 |
l_craft.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
l_env.cpp
|
LuaVoxelManip: Remove blank allocator
|
2014-12-29 01:31:37 -05:00 |
l_env.h
|
Mod profiling support
|
2014-08-19 22:22:57 +02:00 |
l_internal.h
|
Fix modstore/favourites hang by adding asynchronous lua job support
|
2013-11-29 22:09:14 +01:00 |
l_inventory.cpp
|
Clear inventory before setting lists
|
2014-06-23 15:28:48 -04:00 |
l_inventory.h
|
Use "core" namespace internally
|
2014-05-08 13:02:04 -04:00 |
l_item.cpp
|
LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set_metadata
|
2014-12-28 23:59:24 -05:00 |
l_item.h
|
Use "core" namespace internally
|
2014-05-08 13:02:04 -04:00 |
l_mainmenu.cpp
|
Add core.get_mapgen_names() to Main Menu API (and use it)
|
2014-12-29 21:23:51 -05:00 |
l_mainmenu.h
|
Add core.get_mapgen_names() to Main Menu API (and use it)
|
2014-12-29 21:23:51 -05:00 |
l_mapgen.cpp
|
Replace instances of height_min/height_max with y_min/y_max to remove ambiguity
|
2014-12-30 01:48:20 -05:00 |
l_mapgen.h
|
Expose mapgen parameters on scripting init
|
2014-12-29 12:59:59 -05:00 |
l_nodemeta.cpp
|
Fixed potential NULL pointer and leak when setting node metadata
|
2013-11-29 23:35:16 -05:00 |
l_nodemeta.h
|
Fixed potential NULL pointer and leak when setting node metadata
|
2013-11-29 23:35:16 -05:00 |
l_nodetimer.cpp
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
l_nodetimer.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
l_noise.cpp
|
LuaPerlinNoiseMap: Fix 3d noise safety check
|
2014-12-12 22:58:44 -05:00 |
l_noise.h
|
LuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate 3d noise with a buffer created for 2d
|
2014-12-12 02:46:52 -05:00 |
l_object.cpp
|
Check minetest.hud_change() parameters on conversion (Fix #1714)
|
2014-10-30 00:12:12 -04:00 |
l_object.h
|
Fix heart + bubble bar size on different texture packs
|
2014-05-07 21:46:27 +02:00 |
l_particles.cpp
|
Add proper lua api deprecated handling
|
2014-04-29 22:49:04 +02:00 |
l_particles.h
|
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
|
2013-08-14 21:03:33 +02:00 |
l_rollback.cpp
|
Clean up rollback
|
2014-11-19 16:21:59 -05:00 |
l_rollback.h
|
Rollback fixes and get_node_actions
|
2013-11-27 18:13:06 -05:00 |
l_server.cpp
|
Add lua exception handling test code
|
2014-08-23 20:53:34 +02:00 |
l_server.h
|
Add lua exception handling test code
|
2014-08-23 20:53:34 +02:00 |
l_settings.cpp
|
Settings: Fail on invalid sequence and throw exception for LuaSettings
|
2014-12-12 00:44:17 -05:00 |
l_settings.h
|
Add Settings interface for Lua
|
2013-09-10 18:31:38 +02:00 |
l_util.cpp
|
Split settings into seperate source and header files
|
2014-09-21 14:39:35 -04:00 |
l_util.h
|
Add compression API
|
2014-09-20 14:02:54 -04:00 |
l_vmanip.cpp
|
LuaVoxelManip: Remove blank allocator
|
2014-12-29 01:31:37 -05:00 |
l_vmanip.h
|
LuaVoxelManip: Remove blank allocator
|
2014-12-29 01:31:37 -05:00 |