minetest/src/script/lua_api/l_minimap.h

63 lines
1.6 KiB
C++

/*
Minetest
Copyright (C) 2017 Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "l_base.h"
class Minimap;
class LuaMinimap : public ModApiBase
{
private:
static const char className[];
static const luaL_Reg methods[];
// garbage collector
static int gc_object(lua_State *L);
static int l_get_pos(lua_State *L);
static int l_set_pos(lua_State *L);
static int l_get_angle(lua_State *L);
static int l_set_angle(lua_State *L);
static int l_get_mode(lua_State *L);
static int l_set_mode(lua_State *L);
static int l_show(lua_State *L);
static int l_hide(lua_State *L);
static int l_set_shape(lua_State *L);
static int l_get_shape(lua_State *L);
Minimap *m_minimap = nullptr;
public:
LuaMinimap(Minimap *m);
~LuaMinimap() = default;
static void create(lua_State *L, Minimap *object);
static LuaMinimap *checkobject(lua_State *L, int narg);
static Minimap *getobject(LuaMinimap *ref);
static void Register(lua_State *L);
};