minetest/src/network
SmallJoker 0b4f424f41
Inventory: Send dirty lists where appropriate (#8742)
This change reduces the amount of sent data towards clients. Inventory lists that are already known to the player are skipped, saving quite some data over time.

Raises protocol version to 38 to ensure correct backwards-compatible code.
2019-08-24 19:07:38 +02:00
..
CMakeLists.txt Initial Haiku support (#6568) 2017-10-30 08:17:43 +01:00
address.cpp Attend to LINT sillyness (#8276) 2019-02-23 02:41:36 +00:00
address.h Disable confirmation dialog on localhost 2019-02-09 19:52:56 +01:00
clientopcodes.cpp Implement adding velocity to player from Lua 2019-08-10 19:44:27 +02:00
clientopcodes.h Move client-specific files to 'src/client' (#7902) 2018-11-28 20:01:49 +01:00
clientpackethandler.cpp Inventory: Send dirty lists where appropriate (#8742) 2019-08-24 19:07:38 +02:00
connection.cpp Remove unused function in ReliablePacketBuffer 2019-08-16 20:03:53 +02:00
connection.h Remove unused function in ReliablePacketBuffer 2019-08-16 20:03:53 +02:00
connectionthreads.cpp Various network performance improvements (#8125) 2019-04-14 21:56:38 +01:00
connectionthreads.h Various network performance improvements (#8125) 2019-04-14 21:56:38 +01:00
networkexceptions.h Network cleanup (#6302) 2017-08-24 08:28:54 +02:00
networkpacket.cpp Fix serialization of std::time_t by casting to u64 first (#8353) 2019-03-10 18:53:02 +00:00
networkpacket.h Fix serialization of std::time_t by casting to u64 first (#8353) 2019-03-10 18:53:02 +00:00
networkprotocol.h Inventory: Send dirty lists where appropriate (#8742) 2019-08-24 19:07:38 +02:00
peerhandler.h LINT fixes since recent tooling update 2019-03-14 12:30:13 +01:00
serveropcodes.cpp Implement adding velocity to player from Lua 2019-08-10 19:44:27 +02:00
serveropcodes.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
serverpackethandler.cpp Inventory: Send dirty lists where appropriate (#8742) 2019-08-24 19:07:38 +02:00
socket.cpp Fix ipv6_server=true not accepting IPv4 connections on Windows (#7471) 2018-06-22 20:54:23 +02:00
socket.h Network cleanup (#6302) 2017-08-24 08:28:54 +02:00