..
CMakeLists.txt
Clean up and tweak build system
2015-03-27 15:00:48 -04:00
base64.cpp
Move sha1.hpp and base64.hpp to util/
2015-02-21 14:03:27 +01:00
base64.h
Move sha1.hpp and base64.hpp to util/
2015-02-21 14:03:27 +01:00
container.h
MutexedQueue inherits must use std::deque instead of std::list
2015-03-17 17:12:20 +01:00
directiontables.cpp
Update Copyright Years
2013-02-24 20:15:24 +01:00
directiontables.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
hex.h
Move hex.h to util/
2015-02-21 14:32:35 +01:00
mathconstants.h
Define M_PI on MSVC
2012-07-21 03:36:34 +03:00
numeric.cpp
Clean scaling pre-filter for formspec/HUD.
2015-04-01 00:01:05 -04:00
numeric.h
Clean scaling pre-filter for formspec/HUD.
2015-04-01 00:01:05 -04:00
pointedthing.cpp
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
pointedthing.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
pointer.h
Bunch of small fixes (coding style, very unlikely errors, warning messages)
2014-04-19 11:56:19 +02:00
serialize.cpp
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
2015-03-07 22:41:47 +10:00
serialize.h
serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000()
2014-11-21 22:33:48 +10:00
sha1.cpp
Move sha1.hpp and base64.hpp to util/
2015-02-21 14:03:27 +01:00
sha1.h
Move sha1.hpp and base64.hpp to util/
2015-02-21 14:03:27 +01:00
string.cpp
Refactor around translatePassword
2015-04-17 06:10:30 +02:00
string.h
Refactor around translatePassword
2015-04-17 06:10:30 +02:00
thread.h
MutexedQueue inherits must use std::deque instead of std::list
2015-03-17 17:12:20 +01:00
timetaker.cpp
Fix unit reported by TimeTaker (was always ms)
2014-10-09 11:15:03 +02:00
timetaker.h
Add varying levels of precision to TimeTaker
2013-03-29 16:53:15 -04:00