minetest/src
Vanessa Ezekowitz d2ca031406 Added settings for Anisotropic Filtering, Mip-Map, Bi- and Tri-Linear
filtering.  Can be changed by either flipping some new checkboxes in the
"Settings" menu or by editing the config file (the checkboxes are saved along
with everything else as usual).
2012-10-14 07:43:48 -04:00
..
jthread Temporary commit; lots of test code and stuff 2011-02-21 00:45:14 +02:00
lua Improve build configuration options 2012-07-23 15:23:33 +03:00
sqlite Update to SQLite 3.7.7.1 2011-09-01 18:27:30 -04:00
util Enforce stricter world names using a blacklist 2012-09-05 01:17:28 +03:00
CMakeLists.txt Move chat commands to Lua and remove servercommand.{cpp,h} 2012-08-12 16:45:58 +03:00
activeobject.h Optimize headers 2012-06-17 04:03:39 +03:00
ban.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
ban.h Optimize headers 2012-06-17 04:03:39 +03:00
base64.cpp Fix signedness warning in base64.cpp 2012-07-21 22:10:29 +03:00
base64.h Check password hash validity 2012-06-03 20:32:44 +03:00
camera.cpp Define M_PI on MSVC 2012-07-21 03:36:34 +03:00
camera.h Optimize headers 2012-06-17 04:03:39 +03:00
chat.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
chat.h Optimize headers 2012-06-17 04:03:39 +03:00
client.cpp Detached inventories 2012-07-24 20:57:17 +03:00
client.h Detached inventories 2012-07-24 20:57:17 +03:00
clientmap.cpp Added settings for Anisotropic Filtering, Mip-Map, Bi- and Tri-Linear 2012-10-14 07:43:48 -04:00
clientmap.h Reorganize ClientMap rendering code for a bit more performance 2012-09-04 22:41:03 +03:00
clientobject.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
clientobject.h Optimize headers 2012-06-17 04:03:39 +03:00
clientserver.h Version 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible InventoryList width field 2012-09-05 00:39:43 +03:00
clientsimpleobject.h Optimize headers 2012-06-17 04:03:39 +03:00
clouds.cpp Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left 2012-06-05 18:54:42 +03:00
clouds.h Optimize headers 2012-06-17 04:03:39 +03:00
cmake_config.h.in Improve build configuration options 2012-07-23 15:23:33 +03:00
collision.cpp Add bouncy node group 2012-09-01 12:58:37 +03:00
collision.h Add bouncy node group 2012-09-01 12:58:37 +03:00
config.h Improve build configuration options 2012-07-23 15:23:33 +03:00
connection.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
connection.h Optimize headers 2012-06-17 04:03:39 +03:00
constants.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
content_abm.cpp Experimental-ish rollback functionality 2012-07-27 02:27:18 +03:00
content_abm.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_cao.cpp Fix wielditem entity drawtype brightness control 2012-09-09 13:26:52 +03:00
content_cao.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_cso.cpp Experimental-ish rollback functionality 2012-07-27 02:27:18 +03:00
content_cso.h Optimize headers 2012-06-17 04:03:39 +03:00
content_mapblock.cpp Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation 2012-07-21 20:23:32 +03:00
content_mapblock.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_mapnode.cpp Fix map deserialization and remove old serialization code 2012-07-23 08:18:39 +03:00
content_mapnode.h Fix map deserialization and remove old serialization code 2012-07-23 08:18:39 +03:00
content_nodemeta.cpp Implement formspec 2012-07-22 17:40:41 +03:00
content_nodemeta.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_object.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_sao.cpp Add dtime_s to entity activation 2012-09-09 17:12:29 +03:00
content_sao.h Add dtime_s to entity activation 2012-09-09 17:12:29 +03:00
craftdef.cpp Working group-shapeless and multigroup recipes 2012-07-26 13:49:13 +03:00
craftdef.h Add minetest.get_craft_recipe() 2012-07-21 02:33:22 +03:00
daynightratio.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
debug.cpp Optimize headers 2012-06-17 04:03:39 +03:00
debug.h Optimize headers 2012-06-17 04:03:39 +03:00
defaultsettings.cpp Make shift the default descent control on ladders and when flying 2012-09-01 09:48:07 +03:00
defaultsettings.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
environment.cpp Add dtime_s to entity activation 2012-09-09 17:12:29 +03:00
environment.h Add dtime_s to entity activation 2012-09-09 17:12:29 +03:00
event.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
event_manager.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
exceptions.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
farmesh.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
farmesh.h Optimize headers 2012-06-17 04:03:39 +03:00
filecache.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
filecache.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
filesys.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
filesys.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
game.cpp Reorganize ClientMap rendering code for a bit more performance 2012-09-04 22:41:03 +03:00
game.h Optimize headers 2012-06-17 04:03:39 +03:00
gamedef.h Experimental-ish rollback functionality 2012-07-27 02:27:18 +03:00
genericobject.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
genericobject.h Optimize headers 2012-06-17 04:03:39 +03:00
gettext.h Clean up log messages everywhere 2012-03-11 04:15:45 +02:00
gettime.h Optimize headers 2012-06-17 04:03:39 +03:00
guiChatConsole.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiChatConsole.h Optimize headers 2012-06-17 04:03:39 +03:00
guiConfirmMenu.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiConfirmMenu.h Optimize headers 2012-06-17 04:03:39 +03:00
guiCreateWorld.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiCreateWorld.h Optimize headers 2012-06-17 04:03:39 +03:00
guiDeathScreen.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiDeathScreen.h Optimize headers 2012-06-17 04:03:39 +03:00
guiFormSpecMenu.cpp Make inventory GUI do sane things when server-side inventory acts unusually 2012-09-02 22:51:38 +03:00
guiFormSpecMenu.h Make inventory GUI do sane things when server-side inventory acts unusually 2012-09-02 22:51:38 +03:00
guiKeyChangeMenu.cpp Add aux1_descends to key change menu 2012-09-05 00:55:19 +03:00
guiKeyChangeMenu.h Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboard 2012-09-01 18:03:50 +03:00
guiMainMenu.cpp Added settings for Anisotropic Filtering, Mip-Map, Bi- and Tri-Linear 2012-10-14 07:43:48 -04:00
guiMainMenu.h Added settings for Anisotropic Filtering, Mip-Map, Bi- and Tri-Linear 2012-10-14 07:43:48 -04:00
guiMessageMenu.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiMessageMenu.h Optimize headers 2012-06-17 04:03:39 +03:00
guiPasswordChange.cpp Header file tweaking; mainly for speed 2011-10-12 13:53:38 +03:00
guiPasswordChange.h Optimize headers 2012-06-17 04:03:39 +03:00
guiPauseMenu.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiPauseMenu.h Optimize headers 2012-06-17 04:03:39 +03:00
guiTextInputMenu.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiTextInputMenu.h Implement formspec 2012-07-22 17:40:41 +03:00
hex.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
inventory.cpp Remove "Unknown inventory identifier" deserialization errors, because they can break forward compatibility 2012-09-04 23:02:56 +03:00
inventory.h Add InventoryList width property & allow custom crafting grids. 2012-09-01 10:01:41 +03:00
inventorymanager.cpp Fix moving stuff into a mismatched stack in a "infinite" inventory 2012-09-02 23:01:42 +03:00
inventorymanager.h Make inventory GUI do sane things when server-side inventory acts unusually 2012-09-02 22:51:38 +03:00
irr_aabb3d.h Optimize headers 2012-06-17 04:03:39 +03:00
irr_v2d.h Optimize headers 2012-06-17 04:03:39 +03:00
irr_v3d.h Optimize headers 2012-06-17 04:03:39 +03:00
irrlichttypes.h Optimize headers 2012-06-17 04:03:39 +03:00
irrlichttypes_bloated.h Optimize headers 2012-06-17 04:03:39 +03:00
irrlichttypes_extrabloated.h Optimize headers 2012-06-17 04:03:39 +03:00
itemdef.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
itemdef.h Optimize headers 2012-06-17 04:03:39 +03:00
itemgroup.h Optimize headers 2012-06-17 04:03:39 +03:00
keycode.cpp Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboard 2012-09-01 18:03:50 +03:00
keycode.h Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboard 2012-09-01 18:03:50 +03:00
light.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
light.h Optimize headers 2012-06-17 04:03:39 +03:00
localplayer.cpp Fix shift-descend to ladders from a floor 2012-09-03 23:31:51 +03:00
localplayer.h Add disable_jump and fall_damage_add_percent node groups 2012-09-01 12:07:27 +03:00
log.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
log.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
logoutputbuffer.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
luaentity_common.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
main.cpp Added settings for Anisotropic Filtering, Mip-Map, Bi- and Tri-Linear 2012-10-14 07:43:48 -04:00
main.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mainmenumanager.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
map.cpp Reorganize ClientMap rendering code for a bit more performance 2012-09-04 22:41:03 +03:00
map.h Experimental-ish rollback functionality 2012-07-27 02:27:18 +03:00
mapblock.cpp Reorganize ClientMap rendering code for a bit more performance 2012-09-04 22:41:03 +03:00
mapblock.h Reorganize ClientMap rendering code for a bit more performance 2012-09-04 22:41:03 +03:00
mapblock_mesh.cpp Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation 2012-07-21 20:23:32 +03:00
mapblock_mesh.h Optimize headers 2012-06-17 04:03:39 +03:00
mapchunk.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mapgen.cpp Attempt to fix flying gravel and dirt 2012-09-01 13:41:15 +03:00
mapgen.h Optimize headers 2012-06-17 04:03:39 +03:00
mapnode.cpp darkrose should work at a nuclear power plant. 2012-07-24 16:36:50 +03:00
mapnode.h Fix map deserialization and remove old serialization code 2012-07-23 08:18:39 +03:00
mapsector.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mapsector.h Optimize headers 2012-06-17 04:03:39 +03:00
mesh.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mesh.h Optimize headers 2012-06-17 04:03:39 +03:00
modalMenu.h Optimize headers 2012-06-17 04:03:39 +03:00
modifiedstate.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mods.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mods.h Optimize headers 2012-06-17 04:03:39 +03:00
nameidmapping.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
nameidmapping.h Optimize headers 2012-06-17 04:03:39 +03:00
nodedef.cpp Fix black display inside opaque water 2012-08-31 17:50:12 +03:00
nodedef.h Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
nodemetadata.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
nodemetadata.h Implement formspec 2012-07-22 17:40:41 +03:00
nodetimer.cpp Improve node timer format (map format version 25) and update mapformat.txt 2012-07-24 15:03:46 +03:00
nodetimer.h Improve node timer format (map format version 25) and update mapformat.txt 2012-07-24 15:03:46 +03:00
noise.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
noise.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
object_properties.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
object_properties.h Optimize headers 2012-06-17 04:03:39 +03:00
player.cpp Add InventoryList width property & allow custom crafting grids. 2012-09-01 10:01:41 +03:00
player.h Remove special handling of creative mode 2012-07-25 14:07:45 +03:00
porting.cpp Improve build configuration options 2012-07-23 15:23:33 +03:00
porting.h Optimize headers 2012-06-17 04:03:39 +03:00
profiler.h Optimize headers 2012-06-17 04:03:39 +03:00
quicktune.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
quicktune.h Optimize headers 2012-06-17 04:03:39 +03:00
quicktune_shortcutter.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
rollback.cpp Tweak rollback and liquids 2012-07-27 15:46:51 +03:00
rollback.h Tweak rollback and liquids 2012-07-27 15:46:51 +03:00
rollback_interface.cpp Make the rollback system VERY FUCKING GOD DAMN POWERFUL 2012-07-27 13:24:28 +03:00
rollback_interface.h Tweak rollback and liquids 2012-07-27 15:46:51 +03:00
script.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
script.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
scriptapi.cpp Add dtime_s to entity activation 2012-09-09 17:12:29 +03:00
scriptapi.h Add dtime_s to entity activation 2012-09-09 17:12:29 +03:00
serialization.cpp Fix compressZlib() 2012-07-22 20:29:09 +03:00
serialization.h Improve node timer format (map format version 25) and update mapformat.txt 2012-07-24 15:03:46 +03:00
server.cpp Fix github issue #224 2012-09-01 18:32:15 +03:00
server.h Add enable_rollback_recording setting, defaulting to false 2012-07-28 03:08:09 +03:00
serverobject.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
serverobject.h Add dtime_s to entity activation 2012-09-09 17:12:29 +03:00
settings.h Optimize headers 2012-06-17 04:03:39 +03:00
sha1.cpp Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
sha1.h Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
sky.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
sky.h Optimize headers 2012-06-17 04:03:39 +03:00
socket.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
socket.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
sound.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
sound.h Optimize headers 2012-06-17 04:03:39 +03:00
sound_openal.cpp Fix issue with openal mac os x compile 2012-09-01 18:19:59 +03:00
sound_openal.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
staticobject.h Optimize headers 2012-06-17 04:03:39 +03:00
strfnd.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
subgame.cpp Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
subgame.h Enforce stricter world names using a blacklist 2012-09-05 01:17:28 +03:00
test.cpp Add InventoryList width property & allow custom crafting grids. 2012-09-01 10:01:41 +03:00
test.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
threads.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
tile.cpp Use proper alpha blit in some more texture modifiers 2012-08-31 18:06:47 +03:00
tile.h Custom boxy nodes (stairs, slabs) and collision changes 2012-06-17 16:34:39 +03:00
tool.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
tool.h Optimize headers 2012-06-17 04:03:39 +03:00
voxel.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
voxel.h Optimize headers 2012-06-17 04:03:39 +03:00
voxelalgorithms.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
voxelalgorithms.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00