minetest/src/mapgen
Paramat 2c490dddc0
Mgcarpathian: Mapgen loop optimisations. fabs() -> std::fabs()
* Mgcarpathian: ZYX -> ZXY mapgen loop optimisation.

* 'pow(n, 3)' to 'n * n * n' type optimisations.

* fabs() -> std::fabs().
2018-03-29 21:08:42 +01:00
..
CMakeLists.txt Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
cavegen.cpp VoxelArea: add_{x,y,z,p} must be static 2018-03-09 23:27:26 +01:00
cavegen.h Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
dungeongen.cpp Dungeons: Avoid generation in multiple liquid nodes and 'airlike' 2018-02-13 03:48:39 +00:00
dungeongen.h Dungeons: Avoid generation in multiple liquid nodes and 'airlike' 2018-02-13 03:48:39 +00:00
mapgen.cpp VoxelArea: add_{x,y,z,p} must be static 2018-03-09 23:27:26 +01:00
mapgen.h Generate Notifier: Clear events once after all 'on generated' functions 2018-03-03 22:59:49 +00:00
mapgen_carpathian.cpp Mgcarpathian: Mapgen loop optimisations. fabs() -> std::fabs() 2018-03-29 21:08:42 +01:00
mapgen_carpathian.h Dungeons: Add Y limits in all mapgens 2018-02-20 15:25:37 +00:00
mapgen_flat.cpp VoxelArea: add_{x,y,z,p} must be static 2018-03-09 23:27:26 +01:00
mapgen_flat.h Dungeons: Add Y limits in all mapgens 2018-02-20 15:25:37 +00:00
mapgen_fractal.cpp Dungeons: Add Y limits in all mapgens 2018-02-20 15:25:37 +00:00
mapgen_fractal.h Dungeons: Add Y limits in all mapgens 2018-02-20 15:25:37 +00:00
mapgen_singlenode.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
mapgen_singlenode.h Mapgen folder: Update and improve copyright information of files 2018-01-15 04:42:08 +00:00
mapgen_v5.cpp Dungeons: Add Y limits in all mapgens 2018-02-20 15:25:37 +00:00
mapgen_v5.h Dungeons: Add Y limits in all mapgens 2018-02-20 15:25:37 +00:00
mapgen_v6.cpp VoxelArea: add_{x,y,z,p} must be static 2018-03-09 23:27:26 +01:00
mapgen_v6.h Dungeons: Add Y limits in all mapgens 2018-02-20 15:25:37 +00:00
mapgen_v7.cpp Mapgen: Remove unused mgv7 code and some unused biometypes 2018-03-26 04:59:49 +01:00
mapgen_v7.h Dungeons: Add Y limits in all mapgens 2018-02-20 15:25:37 +00:00
mapgen_valleys.cpp VoxelArea: add_{x,y,z,p} must be static 2018-03-09 23:27:26 +01:00
mapgen_valleys.h Dungeons: Add Y limits in all mapgens 2018-02-20 15:25:37 +00:00
mg_biome.cpp Biomes: Fix vertical biome blend 2018-03-16 02:59:38 +00:00
mg_biome.h Mapgen: Remove unused mgv7 code and some unused biometypes 2018-03-26 04:59:49 +01:00
mg_decoration.cpp VoxelArea: add_{x,y,z,p} must be static 2018-03-09 23:27:26 +01:00
mg_decoration.h Mapgen folder: Update and improve copyright information of files 2018-01-15 04:42:08 +00:00
mg_ore.cpp Mapgen folder: Update and improve copyright information of files 2018-01-15 04:42:08 +00:00
mg_ore.h Mapgen folder: Update and improve copyright information of files 2018-01-15 04:42:08 +00:00
mg_schematic.cpp Place schematic (on vmanip): Enable use of 'place center' flags 2018-02-27 19:39:05 +00:00
mg_schematic.h Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
treegen.cpp Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
treegen.h Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00