minetest/builtin/mainmenu
Megaf de0cbd5534 Changed default settings to bring a better gameplay.
Reduced viewing_range_nodes_max

viewing_range_nodes_max tends to actually push more than it should.

Matching the example with the default settings.

And adding a further description about it.

Missed changing curl timeout. Now set to 4000

Fix leaking global in texture pack menu

Simplify loading of Android version of menu

Mgv5 get ground level at point function. Fast spawn player version

Mgv5 1 up 1 down overgeneration for biome surface continuity

Optimise getTileInfo()

getTileInfo() ~1.5x faster
getSmoothLight ~2.0x faster

Optimise functions from CNodeDefManager and VoxelManipulator

CNodeDefManager::get()
VoxelManipulator::addArea()

serialize.h: use machine native byte swapping if available, fall-back to previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000()

nodemetadata.cpp, nodetimer.cpp
	optimzation: simpler deserialize node position method

staticobject.cpp:
	cleanup: use util/serialize.h inlines instead of its own de/serialization

serialize.cpp:
	minor optimization/cleanup: avoid generation of unneeded string temporary

CMakeLists.txt, cmake_config.h.in: detection of endian.h

config.h: added HAVE_ENDIAN_H

Commits due to feedback squashed

Signed-off-by: Craig Robbins <kde.psych@gmail.com>

Update credits menu
2014-11-21 20:40:08 +00:00
..
common.lua Add formspec toolkit and refactor mainmenu to use it 2014-05-16 22:57:14 +02:00
dlg_config_world.lua Add formspec toolkit and refactor mainmenu to use it 2014-05-16 22:57:14 +02:00
dlg_create_world.lua Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs 2014-11-08 21:37:26 +01:00
dlg_delete_mod.lua Add formspec toolkit and refactor mainmenu to use it 2014-05-16 22:57:14 +02:00
dlg_delete_world.lua Add support for Android 2.3+ 2014-06-29 18:17:56 +02:00
dlg_rename_modpack.lua Add formspec toolkit and refactor mainmenu to use it 2014-05-16 22:57:14 +02:00
gamemgr.lua Add notice when only minimal is installed 2014-10-28 13:17:14 -04:00
init.lua Changed default settings to bring a better gameplay. 2014-11-21 20:40:08 +00:00
modmgr.lua Add formspec toolkit and refactor mainmenu to use it 2014-05-16 22:57:14 +02:00
store.lua Support for scalable font and gui elements 2014-06-22 00:08:55 +02:00
tab_credits.lua Changed default settings to bring a better gameplay. 2014-11-21 20:40:08 +00:00
tab_mods.lua Add formspec toolkit and refactor mainmenu to use it 2014-05-16 22:57:14 +02:00
tab_multiplayer.lua Fix menu crash due to lack of favourites list 2014-06-22 14:00:57 +02:00
tab_server.lua Fix a bunch of small bugs due to mainmenu cleanup 2014-05-24 11:16:05 +02:00
tab_settings.lua Changed default settings to bring a better gameplay. 2014-11-21 20:40:08 +00:00
tab_simple_main.lua Fix caption of config mods button (simple menu) 2014-08-19 22:34:25 +02:00
tab_singleplayer.lua Add tooltips to main menu subgames button bar 2014-11-09 09:38:43 +01:00
tab_texturepacks.lua Changed default settings to bring a better gameplay. 2014-11-21 20:40:08 +00:00
textures.lua Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00