minetest/src/script
ShadowNinja e4bff8be94 Clean up threading
* Rename everything.
    * Strip J prefix.
    * Change UpperCamelCase functions to lowerCamelCase.
  * Remove global (!) semaphore count mutex on OSX.
  * Remove semaphore count getter (unused, unsafe, depended on internal
    API functions on Windows, and used a hack on OSX).
  * Add `Atomic<type>`.
  * Make `Thread` handle thread names.
  * Add support for C++11 multi-threading.
  * Combine pthread and win32 sources.
  * Remove `ThreadStarted` (unused, unneeded).
  * Move some includes from the headers to the sources.
  * Move all of `Event` into its header (allows inlining with no new includes).
  * Make `Event` use `Semaphore` (except on Windows).
  * Move some porting functions into `Thread`.
  * Integrate logging with `Thread`.
  * Add threading test.
2015-08-23 22:04:06 -04:00
..
common SAPI: Track last executed mod and include in error messages 2015-08-12 23:56:12 -04:00
cpp_api Clean up threading 2015-08-23 22:04:06 -04:00
lua_api SAPI: Disable unlockable time profiling 2015-08-18 01:26:11 -04:00
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
scripting_game.cpp Improve Script CPP API diagnostics 2015-08-05 21:13:03 -04:00
scripting_game.h Improve Script CPP API diagnostics 2015-08-05 21:13:03 -04:00
scripting_mainmenu.cpp Add mod security 2015-05-16 18:32:31 -04:00
scripting_mainmenu.h Fix code style of async API 2014-04-27 16:15:53 -04:00